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HebHeb

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Everything posted by HebHeb

  1. I found that wonderful topic THE REST OF DOMC NODES - this is awesome I will post my results later. Cheers
  2. Okay, I found a solution for my incorrect z-value Issue with Parent PIO, also I found out that it is much more easy to write the value in a record field than trying to rotate text inside marionette. But still I am not able to scale the symbol. Also I am trying to find a way to kill everything after the second position of the decimal point. Anyone some idea how to fix this? Cheers!
  3. Hey there, is there any way to to overwrite or disable additional characters (ü, ä, ö, ?, /, ",% ...) temporarily (without renaming) for the dwg/dxf or other exports? Cheers
  4. Oh, i did realize that this won't work as expected, so I need a new concept... If I change the z-height of the marionette object it adds the inserted height to my 3D Point in my Hybrid Symbol. So my idea would be to generate the z-value from the z-coordinate of the marionette object itself. Is that possible? with a string? regards
  5. Hey There, after a few days of learning Marionette I started creating some small Objects I've always missed in VW. Right now i started creating a small Tool that places a Hybrid height signature wich labels itself because I really hate my Multistamp workaround. This is just a first function test so be patient It places a Hybrid Symbol and moves it on the z-axis and labels it with the value used to move it. I would like to scale text size and symbol size with one parameter by I don't know how to scale the symbol. I thought about transforming the symbol into a group and then scale it or might there be a direkt way like the rotation angle accessible with the BIM-Node "Symbol"? Cheers!
  6. Hi, dealing with a similar problem... Haven't found a workaround yet, I tried almost every possible setting but I just see the Layers inside my drawing but no content of DLVPs. I see the wireframe of them when zooming in and out, I hope for the next service pack to fix it... cause I guess it's some kind of bug.
  7. Thanks for your reply, my Mac machine was just for comparison, I tested the project there to have a reference , so I guess the amount of RAM and the faster GPU give me the more fluent user experience. Unfortunately this machine is 7 years old, so be patient with my power machine For sure the operating system will be Win 10. So i think a proper system could look like this: CPU: i7 8700K - will be aviable in December - the 7700K doen't support RAM faster than DDR4-2400 RAM: 32 GB DDR4-2666 GPU: 1060 GTX 6GB VRAM the fastest M.2 Flash Blade for the system a fast M.2 Flash Blade as scratch disk I aldready supected that VW is mostly single Thread, i hope that will change in future.
  8. I guess this is normal on Windows machines, really annoying when used to OS X... It would be awesome to scroll trough on Win too. Maybe something for the wishlist?
  9. Hey there, i've read a lot about hardware recommendations. "should perform well", "is okay",.. aren't really constructive in my case. actual machine: i7 6700 16GB RAM 2133 DDR4 (4x 4GB: not the same Models, voltage is the same, but not sure about timings, but propably the same) GTX 1050ti 4GB VRAM standard SSD Win 7 - Vectorworks 2017 SP3 the complex file scenario: huge, detailed site model (we are landscapearchitects) about five ifc-Models referenced as DLVP from project partners, each about 350MB - 750MB sized, visibility while modelling needed, a decreasing of geometry is too time-consuming cause of weekly update of files own construction Layers with 'simple' 3D geometry with about 200-300 MB when exported as ifc many! of plan view illustrations as DLVP, really often needed - i guess this is where i max out the 1050ti... - mostly clean 2D files with up to 150MB size actually the PC can handle erverthing quite well, especially if not needed things are invisible and you are always aware of things you shouldn't do at once. This is the first project where i think more power could speed up workflow. From time to time the performance isn't really as i would expect from a 2016 hardware configuration. some tasks that are really slow, time-consuming and kill the workflow: importing ifc files refresh site model refresh sections slope-ground plot tool activate layers with complex 3D geometry refresh references - really slow with complex files - imo the biggest workflow killer Compared to another machine (Mac OS X - see signature) everything is much more fluent compared to the machine described above. So we might plan on replacing the system with a new one if things could speed up with an upgrade. I think a really fast M.2 SSD is a good thing to invest in. But also there are some decisions that aren't easy to make: 6-core processor vs higher rated 4-core processor - so whats more important: high clocked or better multicore performance? GTX 1060 vs GTX 1070 32GB RAM vs 64GB RAM - I max out the 16GB I have right now especially while multitasking and importing files - but most of the time there is like 1-2GB headroom is there any profit of fast RAM modules? does the GPU do more than just render the Viewport? because there is always the general advise to invest in a fast GPU... watching my 1050ti with gpu-z shows me it is running at highest clock 90% of the time while using VW, no matter what I do (2D or 3D), expect of doing nothing than the core clock throttles down. Also I see that the 4GB VRAM are 100% in use sometimes, eascpecially during 3D modelling. So maybe someone can give us some more detailed advice on what a solid system should look like. - I'm aware of the actual hardware recommendations for the 2018 release, but im sceptical cause it is to gerneral. Cheers!
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