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_c_

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Posts posted by _c_

  1. 3 hours ago, line-weight said:

     

    If you are managing to make this all work, that is a very impressive technical achievement. It seems that making it work requires some specialist coding skills and perhaps the resources of a larger company... things that not all of us are able to have, unfortunately.

     

    Aside of implementing special wall openings, anyone can and should use the method above described for efficiency.

    But yes, my line of work is to go to offices who need batch editors and special BIM staff, I can make things happen fast where you'd need weeks of work.

    • Like 1
  2. As of wall joins, I have to disagree. They used to be bad, they are now really strong. There has been a huge effort for fixing all conceivable issues, and it paid off, on my opinion. 

     

    The trick here is to do these 3 things below. Components with the same fill will be prioritised, the rest will be joined capped. Even the most abstruse joins look well.

    When you don't want auto-join for whatever reason, you click it away using its toggle.

    • set up core compone nts with some system

    292692405_ScreenShot2020-09-22at19_24_45.thumb.png.3ceab077f2f36cba10a05ce7b67877f9.png

    • enable auto-join 

    893440785_ScreenShot2020-09-22at19_23_46.thumb.png.d6a885dead259569ab97e91ddc686c61.png

     

    • enable connected wall mode  (keeps things connected when you move a wall by drag)

    250362529_ScreenShot2020-09-22at19_28_16.thumb.png.8360503f50ba91b0b2a4258dcb69a510.png

     

    When these settings are true, you can always obtain a perfect join simply by pressing ctrl/cmd + J

     

    48740368_ScreenShot2020-09-22at19_27_07.thumb.png.3e15ac371cc3dd4d83f63dd8edd29e48.png

     

    • Like 2
  3. The most efficient workaround I have for solving the problems described above is

    • create a wall only for the insulation above
    • create the class for the insulation above
    • create the needed wall holes with a special tool (I need proper IFC and Wall Features are too difficult to edit / map to IFC)
    •  
    • load by reference in another file dedicated to plans: override class attributes as needed
    • load by reference in another file dedicated to sections and elevations: override class attributes as needed

    This grants perfect plans, perfect sections, perfect DWG exports, perfect IFC export, perfect quantity take offs.

    AND no maintenance whatsoever.

    So this also covers other issues, such as efficient and instantly usable backups.

     

    I refuse to annotate sections and viewports but -for a few corrections- because

    • I seldom can have 1 file for one project
    • don't want to be burdened with transferring annotions across viewports
    • don't like obsolescent viewports
    • need an archive politic that meets our requirements

    etc. etc.

    • Like 1
  4. 3 minutes ago, line-weight said:

    My solution here would be probably be to create the inner insulation layer either as a separate wall, or as directly modelled solids.

     

     

    Then you are in for a nice exercise in IFC settings and 2D stuff (autohybrid only hope).

     

    Quote

    I then make my floorplans as horizontal sections to allow me to make the cut plane where I want it, and for it not to section that inner insulation layer.

     

    Then you are in for LOADS of annotations, since you loose the hybrid display. And this is in a bloody (allow me) special group, so you have to do it in every viewport.

     

    Quote

    For the dashed "something overhead" line, I would add this manually as an annotation in the sheet layer viewport. I've not yet found a reliable way for VW to automatically give me dashed "overhead" lines in the right places. So I give up on that and do it manually. Of course, this means I have to keep on top of any updates by adjusting the viewport annotation as necessary.

     

    Nice job on anything spanning more floors. See theme of special groups and annotations. Hate them.

     

    Quote

    Very interesting that you have written your own code to produce window and door plugins (I see a door frame with a stop on it - hooray!).

     

    Thank Orso B. Schmid

     

    Quote

    If individual users are writing their own code to make usable doors and windows it makes it even more ridiculous that VW still cannot supply us with this as a basic and fundamental part of the programme we pay for.

     

    That's exactly my line of thoughts.

    • Like 3
  5. The direction they are going, is that in order to see things properly cut, you must cut horizontal sections.

    This means that you'll have to set up object by object, 2D components by 2D component (those new pesky things that every symbol and plug-in has), override by override, class by class, beyond cutting plane and afterwards... just in order to see if you have a proper plan.

     

    All these settings. All scattered around.

  6. Art, even just a little bit of drawing standards would make us happy.

     

    And I am afraid I must state that we have no choice too, in Germany you must draw things cut, if they are cut and not cut, if they are not.

     

    In USA there is a consolidated praxis where cut objects show a single thick line around. 

    We don't. We use differently thick lines and different fills, depending on project phase (scale) and material.  And the fills are often normed.

    Don't get me started citing the norms, that would be very boring for both of us.

     

     

  7. If you look well, you'll see that they have a tiny icon on the bottom right corner. You might oversee it if your resource manager is set to display the resources as list:

     

    1115128345_ScreenShot2020-09-19at14_10_45.thumb.png.d9da7ff84622ea050fdc659f12244e67.png

     

    You don't edit them in the composite editor, you just assemble them.

    You edit them in their quality as singular material. It is true that a contextual right-click option while selecting a part could be helpful:

     

    image.thumb.png.46a266cc26160c6c974d59f742b73982.png

    • Like 3
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  8. I see. 

    No, here in Germany we have a norm for the drawing standards, we need to comply rather strictly and, as it is now, it doesn't work. It even prevents workarounds, since you cannot override wall components any longer.

     

    I welcome Materials with all my heart, but I hope they let us use them for what they are mainly for: data.

    If the resolve well the drawing standards as we must, I am looking forward to apply also their attributes.

  9. 12 hours ago, Eric Nickerson said:

    So, if I'm hearing you right, the same would be true for walls you wish to show below the cut, such as a short pony wall. There is no way to give that a solid fill and still have components/materials be the same as a wall that is part of the cut?

     

    The attribute display of walls and their parts has become on my opinion a matter of such a complexity, that I rather avoid adding materials on to it.

    If you use a material for a component, and let's say that it has a fill by class, the fill of that component is not overridable any longer in the wall/wall style dialog.

    If you don't use the material, but just the same class, you can do it.

     

     

    1.thumb.png.e908879231739c4d74b36f1d8926a4c7.png

     

    2.thumb.png.c5106fbc50c3cedd5e6190ba88af9a2e.png 

     

    1679792382_ScreenShot2020-09-19at08_51_58.thumb.png.76beb60420b1a1f320b1dc5dbd68140c.png

     

     

  10.  

    Rrrright.

    Now please make a whole plan set with some 10 floors, sections etc. etc. where elements are cut, or not cut, or above cut plane. In the same drawing.

    You can also cut sections and configure them with all needed overrides (and BTW, how cumbersome is that?)

     

    As it is now, you'll need three materials for achieving the basic display of above/below/cut plane.

    If they could give you class control for above/below/cut plane they would be good.

    Or concentrate on data only, which is what I would prefer.

     

    I love materials, it is by far the best improvement, but the attributes display is in the way of their core functionality: data.

  11. It could be what you want if one could define above/below and cut plane display.

    As it is now, you only block the fill.

     

    Let's say you set it up for displaying as cut, for example insulation, using an appropriate hatch.

    So if you need a material for displaying your insulation above, for example, you are compelled either to duplicate the material or to renounce to it or that hatch will show.

    Any way the pen is dealt elsewhere.

     

    For me the materials should enable a data-only usage.

  12. 20 hours ago, Christiaan said:

    The workaround I've been using for a while now is simply to set the texture of the components manually in the Wall Style. Generally 'white paint' for any components inside the window position and whatever the cladding texture is for any components outside the window position.

     

    Christiaan, we are speaking here about the new resource type Materials. They strangely take over control of the fill of whatever unlucky object you apply them to.

    Try them please on a wall component or structural member where the things are seen as above cutting plane. There you are, they display cut, no matter what you do.

     

    So there you go, you can only use materials when you are sure that they never need a cut plane-ruled display.

  13. 17 minutes ago, Tobias Kern said:

     

    all combined with the new material source, for getting the right masses in tabels

     

     

    The materials coerce the fill, and fill only, not the pens, to some attributes or class.

    And as it is now, you cannot use materials only for the data, you MUST swallow the coercive fill.

     

    This means that if you need an object above, which normally would be drawn with dashed lines, you must either duplicate the material (with all the data) or, which I advise you to, not use the material.

     

    We need materials detached from this fill attribute. Data only.

  14. Materials should only control data or allow such an exclusive usage.

    For the management of attributes we have classes.

     

    As @Tobias Kern correctly put it down, the representation of a material is complex depending on the cut plane.

    So what do we do? A material for each display?

     

    Currently we are in the very awkward position to be unable to use materials when you need a below cut/cut/above cut representation. Or you need three, or more, materials,

    Vectorworks is very lacking in the proper display of these basic drawing standards for high objects such as walls, windows, doors, wrapping around wall/slab openings, etc.

     

    It is getting very indirect, the interface is very scattered.

    Do you all agree to cut a section viewport, set up all the various display options, just for seeing the display on drawing?

     

     

     

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