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DBLD

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Everything posted by DBLD

  1. Hello Sometimes the edge of wash fixtures are different, they are the same fixture in the same mode. When I run "Send the Vision" from Vectorworks the number of hard edged lamps change, sometimes it is 1, sometimes it is 3, sometimes it is 0 etc. The fixture is a Sharpy Wash 330. The issue happens in both 19 and 22 channel mode. Cheers, Dan
  2. I also concur, it would be great to be able to insert these in VW so then if the file gets updated in VW then the models don't need to be reinserted when it gets reimported in Vision.n Cheers, Dan
  3. Hi Edward Turning the bloom strength to zero fixes the issue, but having it at zero makes the front of fixtures not light up, so in the case of blinders or LED bars you cant see if they're on. Where is the best place to report problems with fixtures? Cheers, Dan
  4. Hi Edward Just following up on this, the black box problem makes this software very unusable. I cannot adjust the settings to get rid of the black boxes, have haze in the air and see lights outputting. This is a major problem, and disappointing that the software costs top dollar and has a yearly subscription fee, yet a free visualiser that comes with free console software does not. Cheers, Dan IMG_9452.MOV
  5. Hi Edward The GPU I have is an Asus GeForce GTX 1070 with 8GB memory. The drivers are up to date and I do this regularly when prompted their software (maybe once a month?). The volumetric thing is a real problem for me and it slows me down quite a bit when plotting. The curved LED's really threw me at first and I couldn't work out what or why it was happening. The focus point is on the person which is quite close to the light and so it makes sense that if it was going to happen it would be noticeable there. I will email you my Vectorworks file so you can have a look at the flipped fixtures yourself. I could go into detail here but its probably better for you to have a look yourself. Vectorworks is fully up to date I believe and there is no old or custom fixture libraries there. Vision is running on version 23.0.2.405396. Thanks again for your time on this. Cheers, Dan
  6. It seems another user is having a similar issue with 3D rotating fixtures
  7. Hi Edward Thank you for getting back to me so quickly. I will keep my responses numbered too to make it easy and have included some screen shots to help explain what is going on. 1. Blooming- I understand what you are saying and have played with these levels and it does fix the problem to an extent. I don't need to see the beam for some fixtures but need to see the light source (such as LED bars pixel mapped facing front on) and so these lights need a small bloom strength and some bloom light strength to show the light source. Combine this with some bright fixtures such as strobes and the black boxes makes an appearance. A workaround for me has been to lower the candela of those bright fixtures but I have found when saving the file and reopening the candela amount is displayed correctly in the fixture properties panel but the light output has gone back to its default level. Another factor that comes into play here with the black boxes is the volumetric amount which I suppose is linked to the bloom. Another artefact that appears sometimes are coloured boxes. See below. 2. There is two reasons I am rotating fixtures within Vision. 1- LED bars become curved so that each cell is focused on the focus point. See pic below. 2- The other reason is 3D rotate in Vectorworks doesn't translate properly into Vision. In Vectorworks I have used 3D rotate to flip the fixtures 180 degrees so that the LED bars are mounted on the floor. When I then export to Vision they are rigged the opposite way up. Setting the 3D rotate z=0 in Vectorworks makes them appear the correct way up in Vision 3D rotate in Vectorworks y=0 I am having the exact same issue with the LED bars and JDC-1 strobes on the boom poles behind the band. In Vectorworks they are all facing backwards so that they will face forwards in Vision. 3. Thanks for the tip here for the fixture properties. I can change it in fixture properties but not in patch where I was originally trying to do it. You can change the universe and address but not unit number within patch. Thanks for you time. Dan
  8. Hello, I have a couple of bugs: - The bloom of a light can sometimes make a big black box over the light and sometimes the entire screen so that nothing can be seen. This can be fixed by lowering the Bloom Strength but it occasionally happens at 1% bloom depending on where the camera is. - When opening a file or importing a scene from Vectorworks the rotation X, Y & Z of a fixture does not correctly display its current values. For instance I select a light in Vision, its X, Y & Z rotation values are all 0 regardless of their actual orientations. If I set a light to have a Y rotation of 90, save the file and close, and then re-open the file the Y rotation value reads 0 even though the light is rotated 90. The lights rotate correctly but does not display the correct angle when importing from Vectorworks and when editing, saving and then re-opening in Vision. - Is there a way to edit the unit number within Vision? Cheers, Dan
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