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Kevin Allen

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Posts posted by Kevin Allen


  1. Just now, shorter said:

    Aha! Yes! The curse of autoclassing!

     

    Although it would still be imperfect, I would love to set up mapping such that these classes (however many) from within the VWX template file, should be Kevin's Class X. Always.

     

    Impeerfect in that I almost. always want to fine tune things, but that would go a long way


  2. 3 hours ago, shorter said:

    We always prefix or tag classes, and then set up filters to display only our classes and hide the rest.

     

    I have not done that, maybe it's worth a try. However, I am more interested in changing the Classes, not just unseeing them.

     

    For example. When using stock Spotlight symbols or truss, a wide range of classes come into the document. Lighting devices are classed by type of light (LED, etc) and I just don't care. I would like all of the devices to be classed in oe way. I have separate Classes for 2D components.

     

    Thi is especially an issue with new users suddenly dealing with an overly complex class system


  3. I'm not a gamer. I tend to only use my trackpad. I have been considering a 3D mouse, but and this is only what I've found so far, I think the middle mouse button is needed for some basic rotational navigation. I think I might need a basic mouse. The three finger swipe does not seem to substitute in TM


  4. 38 minutes ago, JustinVH said:

    Not sure if it lays out the framing members for construction drawings though. 

     

    They do not, as I recall, address framing and weights. IIRC, they are simply wall thicknesses and heights.

     

    On a more complex level, brought up earlier. If you bold a wall on site, for a building and it is 20' long, you build a 20' long wall. If one of us builds a 20' long wall, it is likely built somewhere else, put together, taken apart, trucked somewhere and put back together. It is most likely five 4' lengths.

     

    If I am doing a film/commercial set, I might use last that exist on a sound stage, typically 4' 3' 2' or 1' and assemble them as needed. They are likely a 5/4 frame with a 1/4" fir plywood skin, but the overall wall is likely re-skinned with 3/16 Luaun.


  5. The platform tools are designed for events, so they make the most sense for hotel ballroom or touring shows; concerts. I would think they could be adapted for a more stage/screen need.

     

    I *think* if you save a door as a symbol, the insertion options 'stick,' but I have to check that. To me that sometimes makes editing more difficult.

     

    KIf it's any consolation, the wall framing tool for architects needs love. That love could also mean an update for entertainment. Ideally some kind of style implementation.

     

    I think if a Material can be applied to a wall used as a flat, that would give the object weight. Attaching to a rigging object would add the weight in Braceworks calculations. In the meantime, pencil and paper and the load object...

     


  6. 5 minutes ago, Brandon PT Davis said:

    Yes! It would be great to have a Flat Wall Style that would break into 4' sections or can then be combined if you want to wider wall.

     

    Not just 4' but stock dimensions. I'd like to be able to create a 'curved' wall out of 4' (or other) straight sections

 

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