jcbarnes75
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When I run the script as a wrapper it creates a closed polygon, but when I convert it to an object node it no longer creates a polygon, just 2 separate lines. marionette compose test.vwx
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I suppose that would work
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Any update to this? I'm trying to do something similar. I have a symbol with a marionette object inside. I want to be able to change the dimensions of the marionette within a symbol without all the other symbols changing. To accomplish this I'd like there to be a record field in the symbol that can be changed to update the embedded marionette.
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Disregard this comment. I figured it out.
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Get area in square feet independent of document units
jcbarnes75 replied to jcbarnes75's topic in Marionette
Ah, I was just starting to do that. Thanks for your help.- 4 replies
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Get area in square feet independent of document units
jcbarnes75 replied to jcbarnes75's topic in Marionette
Thanks Patrick. Let me backup. How do I create a node that returns the vs.GetUnits variable?- 4 replies
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I am trying to calculate the area of a 2D polygon in square feet, independent of whatever the document units are. The "area" node only returns a value in the document units. Is there a way to specify the units independent of the document settings?
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Update to this thread. The "weirdness" only seems to happen when I'm in OpenGL. If I'm in wireframe it works much better. The tool works best in top/plan view in wireframe. 3D views in wireframe and/or OpenGL get screwy.
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Hmm. That's weird. When I change a parameter in the OIP for the marionette object the geometry breaks apart. When I double-click into the object to edit the network and immediately click the "Exit Marionette Script" box everything looks right. Screenshots attached.
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I've created a pretty nifty 3D projection cone object using marionette. I can change the throw distance, lens shift, etc... However after I turned the marionette network into a marionette object every time I change one of my parameters everything gets screwy. If I double click into the object and edit the network, then exit everything looks normal again. Anyone have any thoughts? File attached. . . Marionette Proj Playground.vwx
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Empty group is created when I use the convert to 3d polys node. I've attached the vwx file. Can anyone help? Marionette Proj Playground.vwx