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PHS857

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Everything posted by PHS857

  1. PHS857

    PSUs

    Hi Rick! Peter here- I have always just addressed the individual fixtures, and then put a note on the side with the PSU names and numbers And then left the rest up to Swindle!
  2. I am sure that this topic has been covered before, but I cannot find a thread about it: When I put a gobo in a light (Source4 26 degree, in this case), the rendered beam always has a halo around it. This has been an issue for as long as I can remember, and I have usually fixed it in PS. Is there a way to fix this in VW?
  3. I used Photoshop to create the textured image and then applied it to the surface- in this case a 40' wide soft LED curtain
  4. Brilliant! I have to spend more time on this board! Thanks
  5. I finally got this to work. Thank you Kevin! It would be quite a trick to get the 3D poly to change colors based on the gel color attribute! Surely some piece of code could be written to do this?
  6. Thanks! I will give that a shot Do I need to do anything with the Parts dialog?
  7. That sounds like it would be really helpful, but I don't think that is an option You would probably need to create a "Banquet Points" class and a "Seating Points" class, and have separate focus points for each. Naming the focus points would require some time (B'A, B'B, etc) and then changing the focus in the Object Info pallette would take a bit of time too If you are working with a small number of fixtures, you might create duplicate layer so you only set your focus positions once, then bounce between layers for the different views Use viewports to speed up the rendering!
  8. I understand what you said about not using the lighting fixtures to light your renderings, but in my case, the lights and their lenses are an important part of the visual presentation, and I have customized the photometrics so that they accurately represent what I want them to do I have tried adding a disk to the face of the fixture, but it does not change angle when I aim the light at a focus point, so it is useless I think I need to get into a Vector Script dialogue so that the added item tags along with the rest of the symbol
  9. Check that both lights have the same fall-off setting and the same color settings
  10. Is there a way to add a glowing disk to the front of moving light symbols, so that the disk moves with the light when it is aimed at a focus point. Normally I add lens flare in Photoshop, but this show has too many heads
  11. Is there a way to add a glowing disk to the front of moving light symbols, so that the disk moves with the light when it is aimed at a focus point. Normally I add lens flare in Photoshop, but this show has too many heads VW2013 MAC Pro dual quad core 2.4 16GB RAM Radeon HD5870
  12. I have had the same problems with Source4 PARs. I always just use light objects and drop the fixtures in but do not turn them on... I strongly recommend anyone working in Renderworks to get Photoshop as well. I have discovered a lot of ways to cut my production time by keeping the amount of Renderworks rendering to a minimum and adding beam effects, shadows and texture in PS (CS5). Once you get a hang of layers, feathering and opacity, you can really do a lot
  13. Is it possible to animate lighting parameters other than intensity and color? For example, if I want to show a rotating gobo, how would I do that? MAC OSX10.6.8 2X2.4 GHz QuadCore 16GB 1066 HHz DDR3 VW2011
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