Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Dybowski

  • Rank

Personal Information

  • Occupation
    BIM Manager
  • Location
    London, UK
  1. This sounds a lot like the problem I am having here: http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Main=35957&Number=177428#Post177428 SP1 better work some wonders!
  2. Thanks for the responses. I don't think it's good enough to accept having to finish a project in its original version given the hectic release schedule and promised benefits of VSS. That being said there are some positive signs.... As an update to the issue I can confirm that this particular problem is Machine specific in our office. Only one machine (mine) has trouble with the file. I am able to carry out all steps of referencing on the other machines.
  3. Ok his one might take a bit of explaining but here we go. I have been modelling up a 3 storey building in 2012 using layers to separate Grid, Slabs, Floors & Roof. The main drawing (The model file) is used as the base for all other detailed drawings which are created with viewports and annotations and title blocks. It is important that drawings are separated into a number of files for other staff to work on concurrently. So we have "Model files" and "Drawing Files" as a workaround to concurrent drawing. In 2012 this worked well and all of our drawings are set up in this fashion, it enables multiple people to detail up a job using a central model file. But... After converting the project from 2012 to 2013 using batch convert there is an issue with referencing. Some layers within the model can be referenced while others cannot. i.e. the "Grid" layer works fine but the "Floor Plan" layers fail. The attached PDF illustrates the problem. It is a high resolution PDF so you can zoom in to see the screen grabs. I have tried to turn off all the classes when creating the viewport to try and isolate any objects in the failing layers that may be causing the problem. This did not work as the program crashed as soon as I selected the Floor Plan layer as active in the viewport.
  4. Vincent, many thanks for helping on this one. I was afraid it would be a bug. The more I develop these projects in 3d the more apparent it becomes that I need something like WinDoor.
  5. I have uploaded the two files here: Thanks, Lee
  6. See attached for a section cut that is showing some objects beyond the cut. This only happens in the high detail render options. i.e. in open gl the problem does not occur. Any advice on why this might be happening
  7. Hi, I am struggling to resolve an issue with the sills on my windows. When the window is inserted into a wall, the plan detail offsets the sill lines. See attached for the plan details of the window inserted into the wall and sitting on its own. I have also included the settings for the sill of this window. Any help on this would be great!
  8. I have used the wall recess tool in the past as a workaround for this problem. See attached - the window object is on Level 2 and there is a wall recess object on level 1. The 2d representation on level 1 can be whatever you like as it just needs to show up when you produce a VP plan. There are also option in the wall recess object to control what is shown in plan - i.e. "no break", "full break with caps", "full break without caps"
  9. Dybowski


    Afraid this makes no difference to the problem.
  10. Dybowski


    My issue is that the 3d objects project shadows onto a plane lower than their base. I cannot seem to get the ground plane (the plane on which my shadows are cast) to match the base of my 3d drawings. There is no issue with lining up 2d objects in elevation. To help illustrate this issue I have set up a drawing of a 3d cube, added the heliodon tool and as you can see the shadow is cast lower than the base of the cube making it appear as if floating in mid-air over the ground plane. Turning to elevation the heliodon object and the base of the cube are at the same level (y=0). This lead me to look at the point light tool and as you can see in the attached file using this method places the shadows in the correct location. It seems to me that either I am missing some option/ setting in the Heliodon tool or that this is a genuine bug for the tool. I hope this better explains the problem?
  11. Dybowski


    Hi this is still not working for me. How can I see the ground plane settings? Is it the case that the ground plane will always be set to "0" when looking in elevation? I started a new drawing with a simple extruded box and am still having the same problem. Could it be that the Heliodon settings are not correct. Also I don't have "ground plane" as a pre-set working plane.
  12. Dybowski


    I'm not really sure how to set the ground plane?
  13. I have an insulated block external wall that alternates in finish from a projecting copper rainscreen and rendered surface. I would like to show a small return of copper mid-wall. See attached screen grab. Is there any way to do this short of manually drawing in the 3d surface?
  14. Dybowski


    Is there any way to get ground shadows to project onto an object that can be set at the correct level? I have attached a snapshot of the issue I am having with the shadows. Currently the shadow projection is offset from the building. i.e. the shadow cast by my supporting columns seems to go through the ground. Any help on this would be great!


7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114


© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

  • Create New...