compusam Posted February 7, 2006 Share Posted February 7, 2006 Yes, this topic is in ALL-CAPS . I posted a topic in November 2005 about a bug in the VW12 door and windows plug-in. It has not been fixed and there seems to be no schedule to fix it. Am I missing something? or am I the only architect who considers ? uh, doors and windows? to be fundamental elements of CAD software? There is a bug in the way in which doors and windows render in VW 12. They have a big border which appears as a line beyond the trim line in Open GL or translates the wall textures (exterior to interior 90?) in RenderWorks making VW12 essentially useless. The fix is to convert the windows and door plug-in's to symbols, but then one loses the ability to "change" the parameters YES, I am being a squeaky wheel because this is an admitted bug which has not been fixed and there appears to be no schedule to fix it. I purchased VW12 in November 2005, but it is collecting dust on my hard drive awaiting a fix to what I consider to be a fundamental problem. Quote Link to comment
Guest Posted February 8, 2006 Share Posted February 8, 2006 We are aware of the issue and are working on a fix for the problem. It is likely this will be addressed in the next maintenance update. We apologize for the inconvenience this has served. Quote Link to comment
compusam Posted February 16, 2006 Author Share Posted February 16, 2006 Well, I just downloaded VW 12.0.1 update in hopes that the Big Border Bug in the window plug-in had been fixed, but it appears not. I am still getting artifacts around windows and wall textures around windows shift slightly so that the coursing of siding materials shifts, for example, in this border area. Also, if the window trim width is different for interior vs. exterior, the texture of the larger trim shows up on the reverse side of the wall. So one might see exterior shingles on the interior of a wall if the exterior trim width is greater than the interior trim width. Converting the plug-in to a symbol does not fix the problem. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted February 17, 2006 Vectorworks, Inc Employee Share Posted February 17, 2006 Compusam, can you submit a document that shows this bug? There were a number of bugs fixed with the door and window surrounds (most of these were regarding geometry, not texturing.) Are all your bugs regarding texture alignment, or are any of them geometric? Do any of them show up in hidden line rendering, for example? Quote Link to comment
BandA Posted February 17, 2006 Share Posted February 17, 2006 - posted 11-28-2005 10:50 AM "This is a units problem that I overlooked. This will definitely be fixed by 12.0.1. " Sincerely, Dave Fortin. Quote Link to comment
compusam Posted February 17, 2006 Author Share Posted February 17, 2006 I have submitted a file to bugSubmit which illustrates the problem (Window Bug.mcd) which is a single wall with a single window rendered in Final Quality RenderWorks. As far as I can tell so far, the problem does not show up in Hidden Line, but I will keep you posted on this if I see it somewhere else. The text of the description which acompanies the file is as follows: "On my computer, this image is viewed in Final Quality RenderWorks mode and the width of trim on the opposite side of the wall is rendered as a border on all 4 sides of the window. I have exagerated the trim width on one side of the window to make this more obvious. When viewed in Hidden Line mode, you will notice that there is no sill trim (which is correct), but FinalQuality RenderWorks has the border at the sill. If you select the window and "flip" it in the info pallette, you will notice that the window will lose the big border on the wrong side of the wall, but the texture renders in the wrong orientation in some instances or it is shifted noticeably so that the coursing of the shingles around the window do not line up with the rest of the wall. You might have to zoom in around the window to see the texture shift." Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted February 17, 2006 Vectorworks, Inc Employee Share Posted February 17, 2006 Compusam, I took a look at your file. I opened it in my copy of 12.0.1, saw your bug (wide gray band around the window that should be shingled), reset the wall (which also resets the window), and the problem disappeared, i.e. the band around the window retextured with horizontal shingles to match the wall. So I think what is happening here is something questionable about your installation. Are you on Mac or PC? If you select your VectorWorks application after updating, what build number does it have? (This can be obtained by running a "Get Info" (mac) or "Properties" (win) on the application file. This 5-digit number also shows up in the "About VectorWorks" command. Quote Link to comment
compusam Posted February 19, 2006 Author Share Posted February 19, 2006 My computer profile is: G5 dual processor 2Ghz, 2 gig ram Mac OS 10.4.4 (recently updated to 10.4.5) VW Application version 12.0.1(53930) Quote Link to comment
compusam Posted February 23, 2006 Author Share Posted February 23, 2006 To test your theory that there is "something questionable" about my installation, I have loaded VectorWorks 12 on my laptop (Mac G4 800 Mhz) and updated to VectorWorks 12.0.1. The same problem appears, although the build number has changed to (53931). My laptop is running OS 10.3.9. So, with 2 different computers running different operating systems, I get the border around windows with RenderWorks. I do not think my installation is the problem. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted February 23, 2006 Vectorworks, Inc Employee Share Posted February 23, 2006 Is your 'border' a different color or is it a misaligned texture? Quote Link to comment
compusam Posted February 28, 2006 Author Share Posted February 28, 2006 The trim does not have a texture so it appears as a wide white border the same width as the trim on the opposite side of the wall. If I give the trim a texture, the wide white border disappears, but misaligned texture appears on the wall the same width as the trim on the opposite side of the wall. The texture below the sill is totated 90?. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted March 1, 2006 Vectorworks, Inc Employee Share Posted March 1, 2006 compusam, if you reset your window, the trim will disappear (i.e. it will become textured). This situation happens only when you texture a face of a wall manually -after- you insert a window. Quote Link to comment
compusam Posted March 1, 2006 Author Share Posted March 1, 2006 It does not matter when the wall is textured? and should not matter. THIS IS A BUG. The Window PIO is flawed (in RenderWorks) and possibly the door PIO as well. I am not investing any more of my time in trying to diagnose an acknowleged bug. The bug is there. I cannot solve the problem. That is YOUR problem, not mine (I have posted about 30 messages to this forum as well as BugSubmit). Fix it. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted March 1, 2006 Vectorworks, Inc Employee Share Posted March 1, 2006 No one said it wasn't a bug. I was trying to give you some hopefully useful information regarding how and when this situation occurs. By the way, where I come from, it's considered impolite to shout. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted March 6, 2006 Vectorworks, Inc Employee Share Posted March 6, 2006 I have reviewed this issue in more detail, and have discovered the following. The surround does NOT appear in Hidden Line rendering, but DOES appear when you use "Convert to Lines" with the HL render option. This has been entered as a bug. In the meantime, try using elevation viewports (which evidently handle HL somewhat better) than the old-fashioned workflow of "converting to lines". Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted March 6, 2006 Vectorworks, Inc Employee Share Posted March 6, 2006 Further testing of this bug reveals that it may occur when the window/door is flipped a certain way. This may not be a problem for windows, but obviously for doors, this can be problematic. I will post more info soon. Quote Link to comment
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