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Stake Objects on parcel vertexes

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This Marionette Example, automatically place stake objects on every vertex point of all polys (parcel areas) on a specific class (input by any search criteria).

Also the Marionette Script contains a custom node to filter double points. And a custom node to insert stake objects.

This example has a potential for real application and also shows, how nice it is to control those stake pio's by a script.




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