Jamesy1 Posted June 26, 2015 Share Posted June 26, 2015 Hey, I have a MA3d/vectorworks question. I began creating my shows in vectorworks to make my plots and such. I use viewports for my vertical fixture grids, I was wondering how you guys go about importing the positions of fixtures in viewports? I assume it isn't possible the way I am trying because the data is in the referenced layer. What do you guys do workflow wise? Quote Link to comment
C. Andrew Dunning Posted June 29, 2015 Share Posted June 29, 2015 James - I wish I had a good answer to your question but none of the translators/exporters for any of the current pre-viz systems truly know what to do with DLVP data or geometry. IMHO, this is a pretty significant VW element to ignore - especially considering the fact that VW knows how to handle that info internally (just watch DLVP fixtures refocus themselves when you move or rake a DLVP). As to MA3D, specifically, do you or anyone else have a sane/practical workflow for getting VW fixture data into existing MA shows? The suggested workflow is, again IMHO, more than a little convoluted. Quote Link to comment
Jamesy1 Posted June 29, 2015 Author Share Posted June 29, 2015 I just started using VW about a week and a half ago. Took me a long time to wrap my head around DLVP. Once I did, I saw why it is so awesome and time saving. I went and built a show using this method, then tried to export to MA3d. Didn't work and I realized why. I actually went ahead and build everything in my show in 3D space. Everything has gone semi smooth as far as importing objects. Draw backs I can see, 2D plots will need to be thought about. Moving things is kind of a drag, I group stuff to help. The DLVP is really easy to move my stuff easily and as one piece. Found a work around to the multi-instance fixtures. Just import some random multi-instance fixture and change it in the fixture types menu in MA. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.