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Torus 3D Rotate (Vector script)


cdolan

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I have created 3D object which involved using a Torus which now I need to rotate as it was drawn in the X-Y axis and i wish it to move to the Y-Z plane, having found the 3D Rotate I did think it would simply be a case of rotating it around the Z axis but it would appear not to be true. Both rotating around the X or Z axis result in no change, only the Y axis rotation works which will only rotate around the X-Y axis (Rotate3D command shown below from script). Anyone got any ideas to how i can make it rotate through the Z axis?

ResetOrientation3D;

Rotate3D(#0.00000000000d,#90.0000000000000d,#0.0000000000000d);

Move3D(151,-29.999999999999801,667);

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