fishken Posted June 6, 2002 Share Posted June 6, 2002 I have recently upgraded to VW version 9.5.1. and I have RenderWorks installed. I am fairly experienced with VW, having been a user for over ten years. I have just noticed that when rendering using "Shaded Polygons", the colours take on totally different hues. Rendering in renderworks or OpenGL gives the correct colours.I have checked the problem using a new document with a few simple cubes, but with the same result. Has anyone else come across this problem? Quote Link to comment
Vectorworks, Inc Employee Andrew Bell@NV Posted June 6, 2002 Vectorworks, Inc Employee Share Posted June 6, 2002 quote: Originally posted by fishken: I have just noticed that when rendering using "Shaded Polygons", the colours take on totally different hues. Rendering in renderworks or OpenGL gives the correct colours.I have checked the problem using a new document with a few simple cubes, but with the same result. The shaded polygon mode must pick polygon colors from the 256 colors on the attribute palette. It doesn't have the option of a full set of 24-bit colors like OpenGL/RenderWorks. Could it be there just aren't any colors in the color table that are close to what the shaded color should be? Quote Link to comment
fishken Posted June 9, 2002 Author Share Posted June 9, 2002 Looks like this problem maybe related to the others that are resulting from OSX 10.1.5. White text and eyedropper for example. Quote Link to comment
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