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2D/3D reversibility


Kaare Baekgaard

Question

The new layer plane option for 2D objects is a real treat. It is quite striking, how much 2D objects in layer plane now resembles 3D nurbs objects. They can be moved and rotated in a 3D universe - amazing.

I have tried to convert layer plane 2D objects into nurbs curves and presto! - they seamlessly translate into nurbs in the very same position and orientation. But if I try to convert planar nurbs objects back into 2D, this cannot be done without loosing information.

Why not in future releases?

Would'nt it be great if I could do 3D lofts etc. directly from 2D curves positioned in layer plane?

And would'nt it be even greater, if I could convert nurbs curves back into 2D bezier curves - complete with weighted bezier points and no loss of information?

It would seem, that the option is almost at hand with this latest release.

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