wvancampen Posted March 11, 2010 Share Posted March 11, 2010 When I used the Camera tool to create a perspective, and then made a viewport of it--the viewport never matched the perspective (it was usually from a higher vantage point). After nearly pulling my hair out in puzzlement over this, I discovered it was because I had Unified View activated in Top/Plan view when I clicked "Display Camera View." I guess in Unified View the layer Z heights affect the calculation of the camera height. So I've figured this out, but I am curious: is this a bug? Shouldn't the camera view be WYSIWYG with the viewport whether unified or not? And a further question: Unified View is obviously necessary to displaying 3D correctly, but is there ever any reason to be in Top/Plan and Unified views simultaneously? Quote Link to comment
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