ALB Posted February 18, 2010 Share Posted February 18, 2010 I have a viewport in which I want assembly 2 layers: A 2d layer containing hatches an lines and a 3d layer which contains some volumes. The viewport (with "Project 2D Objects" and "Isometric Wiew" option) must be in Hidden Line Render mode but the 2D layer objects appear in the foreground and they hide the 3d volumes. How can I put them in background ? Thanks. Quote Link to comment
Assembly Posted February 18, 2010 Share Posted February 18, 2010 VW will all ways draw the 2D information in layer over the 3D. To work around this you can: Make two Viewports. One for the 2D stuff One with the 3D objects. Put the 3D VP in front of the 2D VP. Quote Link to comment
ALB Posted February 18, 2010 Author Share Posted February 18, 2010 Thank you for your tip ! I've tried to do what you said but.... it works only in OpenGL Mode. The VP in Hidde Line Render mode can't cover the VP with 2d stuff. (Obviously I send it backward!). So I've created 3 VP. 1. with 2d stuff 2. with 3d in Open GL Render Mode 3. with 3d in Hidden Line Render Mode Now it's well enough! Quote Link to comment
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