Brooklyn Posted April 7, 2009 Share Posted April 7, 2009 I'm building an architectural model in VW 2008 using brick as an exterior material. When I started the model, the "Brick" texture from the Resource Browser was running in the correct direction, as a horizontal running bond. Now the pattern has rotated 90 degrees to run vertically. How can I control the direction? I read the recent post on wood grain orientation but couldn't understand the suggestions. I'm a near beginner, so am not aware of a lot of the details of how to make things work. Thanks in advance! Quote Link to comment
cad@sggsa Posted April 7, 2009 Share Posted April 7, 2009 Good day embarc Which suggestion did you not understand? If it was the one I posted,: to get to the texture mapping window, you need to have the object selected. In the Object Info Pallette(OIP) select the Render tab which displays aal the info to the texture applied to the object selected. Scroll down to find the Mapping bar. Select it and Edit Mapping shall appear. All the info and selections in the OIP is avaliable in the Edit Mapping and you can see your texture while you edit the scale rotation etc. Hope this helps you understand what to do Afterthought: just type in 90 in the Rotation selection and see if that solves your problem... Quote Link to comment
Brooklyn Posted April 8, 2009 Author Share Posted April 8, 2009 Cad . . . Thanks for the help! I didn't know what OIP meant and how to find the other items. Really appreciate your time and knowledge. Ed Quote Link to comment
cad@sggsa Posted April 8, 2009 Share Posted April 8, 2009 embarc Glad I could help you out there. I was once just like you and the guys on here helped me out with my situation. Regards Quote Link to comment
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