The title may seems wierd because you can draw them in a space object polyline. The problem is that they aren't adopted in the calculation of the area of the space object. So the space object shows only a correct area if it has only straith lines.
I did some tests and it isn't really a bug. It's the way it's programmed.
At the moment, the space object is programmed to draw over the user defined poly going from point to point without looking at whath kine of vertex it is, and calculate this. What you see is done with CreateDuplicateObject.
What they should use instead of their procedure to calculate the area is:
ObjArea(the path of the path-pio);
It's so simple and yet not done. Are the programmers testing their own plug-ins???
This is a thing that should be corrected as soon as possible!!!
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Dieter @ DWorks
The title may seems wierd because you can draw them in a space object polyline. The problem is that they aren't adopted in the calculation of the area of the space object. So the space object shows only a correct area if it has only straith lines.
I did some tests and it isn't really a bug. It's the way it's programmed.
At the moment, the space object is programmed to draw over the user defined poly going from point to point without looking at whath kine of vertex it is, and calculate this. What you see is done with CreateDuplicateObject.
What they should use instead of their procedure to calculate the area is:
It's so simple and yet not done. Are the programmers testing their own plug-ins???
This is a thing that should be corrected as soon as possible!!!
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