Bart Rammeloo Posted August 1, 2003 Share Posted August 1, 2003 Hi all, I'm tracing the frame of a chair right now, but I've got problems with connecting the different straight parts AND applying a fillet. Take a look at what I want to achieve at the following URL: NURBS curve "fillet" Right now I'm drawing the straight parts, and positioning arcs in between them, but that's a hell of a job. Is there any other way - some kind of filleting of NURBS curves? Something similar to Studio Tools' Blend curve? Quote Link to comment
Vectorworks, Inc Employee Biplab Posted August 1, 2003 Vectorworks, Inc Employee Share Posted August 1, 2003 There is a blend option in the dual mode (2nd mode) of connect/combine tool. But you have no control over the radius of the blend. Quote Link to comment
Bart Rammeloo Posted August 1, 2003 Author Share Posted August 1, 2003 Thanks Biblap, I was aware of that, but as you said: no radius. I can solve it with adding extra CV's, but I need to be able to position them on the correct distance from the corner CV. Right now I can only add the by hand, or by using cooridnates. Is there some kind of hidden trick to insert CV's using a distance from another CV? Cheers, BaRa Quote Link to comment
Vectorworks, Inc Employee Biplab Posted August 1, 2003 Vectorworks, Inc Employee Share Posted August 1, 2003 Well, Add Vertex from the Object Info Pallette would allow you to add a vertex in the middle of the current vertex and the next vertex. But then you would still need to change the coordinates in mist cases I would think. Quote Link to comment
Bart Rammeloo Posted August 1, 2003 Author Share Posted August 1, 2003 yes, which means you have to take extra steps to get the CV in the right place. Thanks for the confirmation And while we are at it: may I congratulate you with your excellent work on VectorWorks Powerpack? Cheers, BaRa Quote Link to comment
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