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Editing Plug-In Objects


PeterT

Question

It would be really nice if when you Option Double Clicked a Plug-In object in your drawing, it would open the Plug-In script in the VectorScript Editor.

This would be like when you Option Double Click a script in the script palette it opens the VectorScript Editor, or when you Option Double Click a symbol on the drawing it opens the symbol definition for editing.

This would of course only work on unencrypted Plug-Ins, but I have many of those, and they are the ones I am interesed in editing.

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