LSlagel Posted February 23, 2007 Share Posted February 23, 2007 I am trying to apply a concrete texture to an 18" column within a Lobby. When I render in "Fast Radiosity," the material does not show up. It looks as though I left the rendering material as "None." I am using VW 12.5 on a PC. The column's attribute fill is solid. I have changed the "Map Type" to Sphere because the preview for both plane and column made the texture look linear. I have tried changing the material scale and the column radius. Does anybody have a suggestion, or the right combination of settings? Thanks! Quote Link to comment
Guest Posted February 24, 2007 Share Posted February 24, 2007 Try using Final Quality RenderWorks, first. If you don't have good lighting set up, the Radiosity isn't going to do a whole lot for you. Quote Link to comment
LSlagel Posted February 26, 2007 Author Share Posted February 26, 2007 Thanks Katie. I already have several lights set up, so if I use Final Quality Renderworks, the objects just look washed out. In Fast Radiosity, columns that are in the background look ok with a concrete texture. Columns in the foreground still look streaky, as if there is a linear pattern applied to them. Any other thoughts? Quote Link to comment
Guest Posted February 26, 2007 Share Posted February 26, 2007 Send an image file and/or the file to tech@nemetschek.net w/ a description of the problem Quote Link to comment
LSlagel Posted March 1, 2007 Author Share Posted March 1, 2007 For others who are dealing with a similar issue, I solved this problem by replacing my "Pillar" objects with 3D Columns and applying the same concrete texture (with Map Type: Cylinder). For some reason, Cylinders take the texture better than Pillars, and no longer look streaky when rendered. Quote Link to comment
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