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Constraining wall height


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Walls in the buildings I design rise to meet a dome, so the exterior surface is a hemisphere, or ellipsoid, or any variant on these. I'm having to split the surface, put it in the same layer as the wall, and then add and drag peaks to the walls to get the wall to neatly fit the dome's shell. While I'm relieved that I can at least accomplish what I need to, doing this for each and every wall takes just slightly less time than the framers need to build the actual wall.

A feature that grows a wall to a specific surface (kind of a Connect/Combine tool for walls to other surfaces) would save me more time than any single other feature I can think of.

Yeah, I know, it's always "Me, me, me..."

Thanks.

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