BillW Posted August 7, 2023 Share Posted August 7, 2023 I have found using "Convert to 3D polygons" that some polygons have vertices not in the same plane (particularly from Nurbs surfaces and SubD's). Couldn't find a Vectorscript function so wrote a script function - see attached text file. However I found a quicker way with: planarset := centroid3D(polyH,x1,y1,z1); If 3D polygon has any vertex not in the same plane as other vertices then centroid3D returns FALSE and x1=y1=z1=0 I now need to split the 3D polygon into seperate planar 3D polygons PS Looks like I can't add code to page (403 error) or even upload a text file containing code. Quote Link to comment
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