Jump to content

Search the Community

Showing results for tags 'cinema4d'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Vision and Previsualization
    • Braceworks
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design

Categories

  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs

Categories

  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Occupation


Homepage


Hobbies


Location


Skype

Found 1 result

  1. Hello, I am evaluating Lumion (which now has this great livesync) and Cinema 4D so to get amazing renderings and maybe walk-troughs. From the 2 latest Demo versions I have these issues and wanted to hear your opinion about them. Lumion demo: Almost always the imported VW model is way far off somewhere in the horizon. I understand, modifying the origin in VW will help but it seems finicky. I already have every texture assigned in VW, but when I select a wall with a particular texture so to replace it with a Lumion one, it only selects that wall, not the other walls with the same texture (or color). Is this how it is supposed to be? I recall trying this with the old Bryce 3D and it would select all the elements which came from same color or texture. Also, have almost no nice textures to choose from and test (but this is due to the Demo version). Moving around (I know, you can use the W A S D etc keys plus shift) seems not very smooth and natural.Can't you just pan and zoom and rotate with the ease of VW? Or is just me not knowing the software yet? Cinema4D demo: It is beautifully integrated with VW and the imported model comes right away at the center of the window (as it should...) and with the same textures already assigned in VW and maybe lights. But the rendered image (without any in depth setting changes because I am too new to really understand the multitude of options) seems identical to the Renderworks one more or less. Would knowledge of C4D make for much more realistic renderings than Renderworks, or because they share the ray trace engine, you will only get better libraries, better mapping options and natural elements but the overall photo-realism of the rendering is similar and less convincing than Lumion (or Vray, but that's not an option yet I understand)? Thanks for any advice

 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...