Jump to content

Search the Community

Showing results for tags 'left'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Roadmap
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
    • Forum Feedback
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Previsualization
    • Braceworks
    • ConnectCAD
    • Energos
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • AI Visualizer
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
    • Data Tags
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design

Calendars

  • In-Person Training - US
  • In-Person Training - UK
  • Coffee Breaks
  • Essentials Seminars
  • Webinars
  • Community Groups

Categories

  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs

Categories

  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Occupation


Homepage


Hobbies


Location


Skype

Found 3 results

  1. Hello everybody.... I'm trying to do a script in marionette, that only shows a part of the value. For Example, i want to do a combination of 2 values. Number: 04 Story name: 01OG my Goal: 01(OG)+04 = 0104 I need to keep the only 2 number (01) of my value (01OG) something like the Vectorworks Formula by the output mapping : LEFT([...],2) Someone has an idea ? Thanks
  2. Hi, Would be great if the Pillar tool could accept left and right textures. I think the Pillar tool is a superior tool when compared to the wall projection tool. The projection tool always causes issues when the projection reaches the ends of walls. The Pillar tool works great always. You can join walls from everywhere and it works. Maybe even rename the Pillar tool to Irregular Wall or something like that because thats the way it works best.
  3. Hi All, It would be useful if it was much clearer which side of a wall is inside/outside/left/right. Whenever replacing a wall with a new wall style for instance, I've been adopting the trial an error approach. I know the wall when selected shows a tiny arrow on one end, but often this is obscured or out of view. Also (more importantly), this is not displayed if you have more than one piece of wall selected. So the typical workflow of selecting a bunch of walls to update/replace, guess a side to align, get it wrong, undo, redo, select opposite side align. Whilst I'm on it, a marker showing 'inside' and 'outside' of window objects when selected would also be handy.
×
×
  • Create New...