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Showing results for tags 'fix'.
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I've spent over an hour this morning attempting to dimension a radius in the annotation layer of a viewport... I don't understand how such a basic feature is so profoundly screwed up!
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I have asked this question before and don't know if I ever got a response. so why not try again. When using the CREATE OBJECTS FROM SHAPES... command to convert any basic object into something else (doesn't matter what), there is a conversion of any accurately drafted arc and radius information from a point on arc mode to a bezier mode. See the attached image for comparison. This is a frustrating phenomena/bug for the many reasons noted, but most importantly for the loss in fidelity. Once an original object is converted, there is no way to restore the original arc fidelity. I have requested a fix for this before and feel that this should be dealt with ASAP.