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C. Andrew Dunning

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Posts posted by C. Andrew Dunning

  1. Here are a couple of answers to your questions:

     

    1)  The weight estimating feature does not exist in any of the Spotlight versions.  That is brand-new functionality that is unique to the Landru Design version of the tool.

     

    2)  Though addressing this is a high priority, the Landru Design version of the tool does not work with Braceworks, YET.

     

    • Like 1
  2. Happy September 17th!

    We hope you're enjoying exploring the newly-released Vectorworks 2019®!

     

    To answer a question we several people have been asking:  All of the Landru Design tools have been updated and are Vectorworks 2019®-compatible.  In addition, several have gotten a fair amount of "under-the-hood" refinement and some boast noticable changes, the most recent of which include...:

    •  The Audio ToolSet tools now offer expanded data fields and the ability to enter more info "en masse" through the "Config..." dialog.

    •  AudioArray 2 now will now create "Sub Pole" configurations of arrays.

    •  SoftGoods 2 now has a new functionality to estimate curtain weight based on fabric specification (like "22oz Encore).

     

    Also, now that versions of all of our tools have been part of Spotlight® for a while, we get regular inquiries about what the differences are. In additon to the above, here are a few features that are unique to the our versions:

    •  All of the tools work in any "flavor" of Vectorworks® - 2014 or newer - with or without Spotlight®.

    •  The Staging ToolSet tools are all "aware" of Renderworks'® and Spotlight's® stock/default Textures.  One of this suite's tools, StageRamp 2, can now have a vertical bottom face and/or extended legs for doing things like placing ramps that bridge from one StageDeck 2 model to another.

    •  SoftGoods 2 has a toggle to round displayed dimensions, includes a toggle for highlighting (or, not), non-standard pipe-and-drape sliders, and can include trims and weight in displayed text.

    •  AudioArray 2 can create "T"-style bumpers and AudioBox 2 can create Top-mounted yokes.

    •  VS4-Television can tilt TV casings on-the-fly and can create stands with stock or custom heights independent of TV casing height.

    •  The projection tools now have a "Mounted" "Vertical Position" option, letting you specify the trim of a supporting structure and the distance down from that that the projector is to hang (define truss trim and amount of drop from that).  Also, these tools now can work with projector models that use a projection distance reference point other than the lens - like, the projector's front feet (Christie uses front feet and Barco the lens as reference).  Finally, the projection tools have been reworked to allow for UST lenses/projectors.

     

    If you have purchased a license for a given tool in the previous 12 months, these updates are free of charge.  If your license is older than that, we believe that you'll find the upgrade offers to be quite generous - especially for the Producer's Pack 3 suite.

     

    Feel free to visit http://www.landrudesign.com/VWPlugIns.htm for more details, to download manuals, or to check out the upgrade offers.

     

    We continue to be infinitely grateful for our users' loyalty.  It is because of people like them (you) that that the tools are what they are today and that they are serving over 1500 users in 35 countries.

    • Like 2
  3. Ya probably caught me on one of my rants after receiving yet another intricate file in which no Saved Views were used...or, after hearing complaints from yet another user (who didn't use Saved Views) about how hard managing many Classes and Design Layers is.  Thanks for the kind words, though...

     

  4. To apply custom Textures:  In the "3D Options" dialog, choose "Custom Texture" for the appropriate piece.  The Texture chooser pop-up will be enabled.  Pick the Texture you want.

     

    To edit an existing Texture definition:  In the Resource Manager, make sure "All Resources" or "Renderworks Textures" are visible.  Right-click on the one you want to change, and choose "Edit."  Then make changes to the desired shader, in this case, "Color."  When finished, click "OK" and you should see the effects of the changes you made.

     

    • Love 1
  5. What rendering mode are you trying?  Texture color differences will be seen in Final Quality Renderworks and OpenGL.

     

    Take a look 2 the attached file.  I applied custom textures to all of the parts except the top.  For that, I changed the definition of "vsBlkDeckTexture" to be blue instead of black.

     

    That help?

    StageColorDemo.vwx

    • Like 1
  6. At-present, you can't use existing Symbol geometry.  You'll need to grab dimensions from what you've created, input the values into the appropriate parameter fields in the Speaker Array "Configure Array" dialog, and save your settings to the library.  The tool(s) will then generate simplified versions of your models.

     

    ...and...knowing you'll ask...yes, allowing this functionality IS on The List...

     

  7. Sam -

     

    All of the staging tools' 3D colors are determined by Renderworks Textures.  To change 1 or more of the colors, edit the appropriate Texture - or, create your own and choose the "Custom Texture" option for the part you want to change.

     

    Make sense???

    • Like 1
  8. Gotcha 1 better...

     

    Seth Robinson, one of the unsung heroes in our biz created a festoon PIO a few years ago for one of his projects and has OKed its being shared.  Simply copy the folder in this Zip file (folder structure intact) into your Plug-ins folder and add "String Lights" to your Workspace.  To use, treat it as a path-based object (like SoftGoods 2 or Stanchion Layout...)  Just know going in that Seth offers this freebie tool as-is so don't bug him for tech support, suggestions, or feature requests...

    StringLights.zip

    • Love 2
  9. Josh -

     

    2 questions:

     

    1)  What are you entering in the "Color" field?

     

    2)  Is it s correct assumption that you've double-checked your Symbol to make sure the lens is, indeed, assigned to "Glass Lens?"

     

    I just tested this @ my end w. one of my Symbols and all works as it should.  So...probably not a 2018 thing.

     

  10. On ‎2‎/‎10‎/‎2018 at 10:17 PM, Drew L said:

    Back up your old Projector Models file!!!!!!!!

    Copy the attached file into your C:\Program Files\Vectorworks 2017\Libraries\Defaults\Video Screen\Projector Models or equivalent on a mac.

     

    While backing up your "Projector Models" file is definitely a good idea, it is not necessary - IF you remember that you don't have to over-write that file.  The tools will recognize any projector Symbols in any current-version VW files contained in that folder.  Call your new file something like "My Custom Projectors.vwx" and you'll be good-to-go!

     

    • Like 1
  11. Larry -

     

    Assuming your PIO is Event-Enabled, use vsoWidgetPopupClear(Parameter Index) to clear the list, vsoWidgetPopupAdd(Parameter Index,Item ID, Item Text) to add items to the list, and vsoWidgetPopupSet(Parameter Index,Item Index,Item ID, Item Text) to make a given item selected.  Using vsoWidgetPopupAdd(Parameter Index,'-','-') will insert a horizontal divider line.

     

    I hope this gets you headed in the right direction.

     

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