Jump to content

GWS

Member
  • Posts

    630
  • Joined

  • Last visited

Posts posted by GWS

  1. Hi Mark

    Is this what you mean?

    If it is, I used the 'Project tool' to project NURB curves onto the inside of the tube to make a curved surface of the shield and then moved the created solids outside the perimeter of the tube. There is some info in the VW Help on how to use it the tool.

    Guy

  2. When I try to draw either a button head bolt or a flange head bolt VW only creates a standard socket head bolt. I was hoping that this would be corrected in SP2. Has anyone else had this problem?

  3. Hi MWA

    I too have had this problem. I had a 3D symbol, part of which was shown as the bounding box while the rest of the parts were shown properly. I had to edit the symbol and ungroup the 'invisible' parts until they were visible and then reform the symbol.

    (I had some contact with AndiACD about something similar).

    I can only think it must be something to do with the new parasolid engine but I don't know that for sure.

    regards

    Guy

  4. I have 3 lofted surfaces that I have add together into 1 object. Does anyone know if it's possible to make this a full solid item? I have chopped off the end with a subtraction to show that it is hollow.

    Please see attached.

    (When I take it into 'Inventor' or 'Solidworks' it becomes solid)

    Guy

  5. Now that sounds interesting. I have not really got my head around referenced files. Am I right in thinking that the referenced files would update once altered?

    I'll take a look at the VW help on that, but thanks for the tip, it could be a useful way to set up a project.

    Guy

  6. Hi Pat

    Many thanks for the pointers. Saved Views maybe a good idea.

    The reason I use classes is that they are more immediate than using layers as I would need to stake and unstack layers all the time and in a mechanical design where everything is 'intertwined' classes seem to give me more control and interaction.

    I was hoping that there might be a simple way to export alot of sheet layers at once and keep the model space simple and not too full of parts.

    Thanks again

    Guy

  7. Hi Jan15

    I think I've got the viewport thing, at least I hope I have!

    I suppose what I'm saying is, rather than have to go back and turn off every unwanted class, it would be helpful if there was an option to only export the classes associated with the particular viewports.

    Guy

  8. Please could someone look at the 3D filleting and chamfering.

    Having to ungroup a fillet, or many fillets of different sizes, on an object before it becomes editable is a real pain, especially on a complicated multi-faceted part where each edge needs to be reselected and filleted after the edit to get back to the final stage.

    Many thanks

  9. I have a part that is made from a series of solid subtractions which is editable by double clicking back through the 'layers' of additions and subtractions that went into making the final shape.

    If I then use the 'Protrusion/Cutout' tool on a surface the object then becomes a 'Generic Solid' and I find I can't then edit the object.

    If I convert to nurbs/ungroup/add surfaces it is still uneditable.

    Is there a way to use the 'Protrusion/Cutout' tool and then convert to an editable object

    Many thanks

    Guy

  10. My problem is that I draw my design on the design layer with each part or similar parts in separate classes. I then uses several different sheet layers, usually one for each part, to show 3 views (top, right & front) that I annotate and dimension and a 4th view rendered in isometric view.

    This gives me the obvious advantage of having all the parts in one file and everything is easily updated.

    What I would like to do is export that sheet layer to an Acad or other CAD user so they can work on the part further, Using the 3d viewport/part or indeed the other views.

    As it already has been pointed out when you export the whole design layer goes too, which in a large complicated file is usually not helpful. I can turn off all the unrequired classes and choose not to export them, but if you're exporting several sheet layers that doesn't always help, also I can end up with rather alot of classes to go through and turn off.

    If the 3D info was imbedded on the sheet layer in some way then the sheet layer would be a stand alone editable item.

    I may of course be using Viewports incorrectly so any points would be greatfully received.

    Does anyone have any thoughts.

  11. I too have been trying to do this and was hoping that someone would come up with the answer to this. I guess that the viewports are linked to their repective design layers so need to have that link to generate.

    It would be great if that info could be imbedded in the sheet layer during the export process.

    I tend to export a pdf for presentation purposes and then the design layer for drawing/editing etc.

    I may of course be missing something obvious here!

×
×
  • Create New...