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GWS

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Posts posted by GWS

  1. Another way to create a countersunk hole would be to use the chamfer edge tool from the 3D tool palette.

    ....yes but 3D chamfers are not part of the modelling history so if the hole needs to be altered you have to ungroup the chamfer to be able to move the hole and then re-apply it. A real pain when there are different hole sizes on one object

  2. As a PDF generator it's jolly good but dimensioning has no snap points and you still can't see what's under your finger when marking up, so still missing some basics.

    There are also a surprise number of fonts that are unsupported and I get a lot of 'bleed through' with OpenGL rendering i.e. lines appearing that should not be seen.

  3. I get this occasionally, often with the Flyover Tool. I get round it by using the Pan Tool a small amount and that seems to re-draw/update the screen.

    If you're using a Mac there are those who will say it is down to your video card but I don't think that is correct as I use other 3D software sometimes through Parallels/windows 7 and I have never had that problem and yet it is the same system.

    Can you fill out your signature (My Stuff>Edit Profile) near the top of the window so we can see what computer specs you're using?

  4. The parametric constraints should work in Perspective View but only if the objects and dimensions are 2D and on the same plane.

    I drew this rectangle and then dimensioned it in Screen Plane and then put both items on a 3D plane using the OIP.

    When the rectangle is altered the dimension updates.

    3D associative dimensions have been on the wish list for a few years now but alas it is not deemed important enough to instigate, which is odd as the world seems to be using, or at least moving towards a complete 3D workflow.

    ubbthreads.php?ubb=download&Number=8758&filename=Screen%20Shot%202013-03-01%20at%2013.29.35.png

  5. Agreed.

    (Flat head screws are usually called countersunk in the UK, set screws are grub screws etc)

    Placing fasteners on a working plane also needs improving. The workaround of clicking backwards and forwards between working planes is time consuming and even then you need to rotate the plane as the fastener is placed along the y-axis. Why not the z-axis as that is perpendicular to the working plane?

    We should be able to use the 'automatic' plane option for fastener insertion.

  6. It the switching between planes that I'd like to be able to 'shortcut'

    The Layer/Working Plane is not properly sorted to do without the 'Screen Plane' mode. (As mentioned earlier in this thread)

    Is there a way to set a shortcut to select different plane modes?

  7. So if you are in a Front or Back view the 2D object will be on X 3D plane; and if you are in a Left or Right view the 2D planar object will be on the Y 3D plane.

    If you are in a Top or Bottom View 2D planar objects will be drawn on the Layer Plane (ie. the Z 3D plane).

    I've tried this while dimensioning in right view & screen aligned and the dimension snaps 'across' the planes and 'into' the screen, which is not helpful.

    I still find that I have to select screen plane to get the dimension to work.

    In fact I spend too much time selecting plane modes which is a blip in any work flow.

    Why have cheaper less complex CAD packages sorted this out and not VW and why is it such a mess?

    Perhaps the software engineers should actually consult real life users to get this sorted.

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