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TomCreation22

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  1. Thanks for the tip Bcd, A slab object seems to do the trick.
  2. Thanks for the reply. You mean the fill? It's already set to a solid. Unless you mean something else. Here's a screenshot. http://dl.dropbox.com/u/33057988/Screen%20Shot%202011-11-21%20at%2011.11.24.png
  3. Hi there, I'm still getting to grips with VW but currently using VW2011 and having some problems with a 3D shape. I needed to model a curved desk and modelled it using a Polyline (2D since I couldn't figure out how to add curved vertices to a 3D Polyline) and extruded it. Once extruded, the object is showing as transparent in all views. Is it possible to add a solid fill so the object doesn't show as being transparent? I've tried adding a texture but it seems to make no difference, and since the final drawing will be in 'Top/Plan' view there'll be no rendering style anyway. Any ideas? Thanks
  4. Thanks Peter, Updated as suggested.
  5. Thanks guys, Yep, exactly like that screenshot. Aha doubling viewports, great idea! Thanks again.
  6. I've got a few questions about VW Designer, and I'm struggling to figure out the answers. 1. Is there a way to get the dynamic input to display dimensions based on the reference point? For example, if you reference the endpoint of a wall, and drag away from it to start another wall, or insert a window a specific distance away, the dynamic input thing always references the same point on the drawing rather than the point you originally referenced. Or am I doing it wrong? 2. Can you show wall components in a hatched section view? For example in ACA, you can section a double leaf brick wall and it'll show the detail of bricks, mortar and insulation. I know VW will do textured versions if using Renderworks, but I mean 2D style, hatched. 3. Is it possible to get shadows in a plan view when you're using wireframe? Reason being I would like to be able to show the normal detail for a plan view, wall components, hatching etc, but shadows as well. I can only seem to get shadows in a rendered view, which means I can't display hatching, and the cut plane is set above the wall openings so no windows/doors are shown. Thanks in advance!
  7. Hey all. I've just got VW 2011 up and running and I'm just getting started with it. I used VW back in '06 for a short while but switched to AutoCAD due to the company I worked for. I'm now happily back on OS X, and consequently VW, but I'm feeling rather lost with it! I'm running Designer, and I think a decent training guide is what I need, I saw the project based book written by Jonathan Pickup, is this recommended? I've got the PDF user guide, as well as the 'Architect' tutorial, but it's a little lacking to be honest, and I was instantly put off when it didn't even cover document setup. Secondly, the project I'm working on right now is calling for a pretty specific render setup that I can't seem to achieve despite a few hours of messing around with a test model. I need to render a plan view, with 2D style hatching, but with shadows as well... is that possible? The only way I can see to get shadows in plan view is with the Renderworks or OpenGL, but in both cases, the model is textured and not hatched, and also the cut plane is set too high so no windows/doors are visible in the walls. Basically I want a normal 2D Plan drawing but with shadows. Finally, how do I set door/wall position with the dynamic input to actuall track from the point I pick starting from zero? For example, if I want a door 1500mm along from another door, or from the end of the wall, how do I specify that? The dynamic input thing seems to show pretty random numbers rather than 0.
  8. Hi there, I have been a Vectorworks user for about a year now, and a Cinema 4D user for some time before that. Although fairly proficient in both, I have recently started experimenting with how the two work together, which if successful, would prove a great help in terms of workflow. I purchased the exchange from Maxon and I have installed it all correctly. I have managed to get a basic model from VW to C4D, and the geometry looks spot on. However, I am having problems with the texturing side of things. The main reason for wanting to use C4D to finish 3D projects is mainly textures, and lighting. I want to be able to export the model (untextured) from VW, and bring it into C4D to texture it. The problem I have had is that I can't apply textures to just say, window frames, or sills, the entire window object is textured. I know I could select parts of the geometry and texture it, but is there a way for VW to export these as seperate parts so they can be textured individually. Ideally, be listed in the object manager as 'frames' 'sills' etc. Any help on this matter would be greatly appreciated! Thanks Tom
  9. Thanks for the replies. Im using Mac. Im creating the PDF's by exporting to PDF. Ive figured out, the grey lines are down to the resolution I choose. I started out by automatically going for 300dpi as I assumed this was the normal print resolution, and as I dropped the resolution, I realised this was causing the 'grey' lines. The grey lines are actually black, but they are just too thin to display properly until I zoom right in, but they still print as grey at anything above about 72dpi. What is the optimum resolution for printing to pdf? The balance I found seemed to work was about 60-70dpi. Or am I still missing something? Thanks
  10. Hi, Following some advice, I've got the VW viewer to see how it works as I need to ask a client to install it. I have a drawing that uses hidden line viewports. Obviously when you first open a VW file in the viewer, as in VW, the viewports display as wireframe. How do you update the viewports to display 'hidden line'? All the view meus is greyed out, surely there's a way to render them differently? Thanks
  11. Ive just worked it out, I shouldnt have even been selecting the 'show 3d open' option. Thanks
  12. Hi there, Ive had to use the window tool to show a door in a drawing I am working on as it is a 3 panel glazed door, with the third panel as a swing door, but all three panels are of different widths. I found only the window tool capable of this. As it is a door, I need to show it as open in the plan view, but this then shows it open on the elevation viewport as well. Is there any way round this? Ive tried just updating the plan viewport after choosing the 'show 3d open' option but I need the elevations to be hidden line so this wont work. Thanks
  13. Thanks How do you convert a veiwport to lines? I will get them to install the VW viewer, thanks. Also, when I convert to PDF, a lot of the lines in the drawing turn grey, is this purely down to the lineweights being too low for the pdf to display properly, or is it something else? Thanks
  14. Hi there, I have a question regarding exporting to DWG. I posted the question over at the Architosh forums and they suggested I try here, Ive done a search and haven't found any help really. I need to export a VW12.5 Drawing to DWG for printing as I dont have access to a Plotter or Printer that does the A1 size I need. Everytime I try to do this, the viewports all print as they look before theyre updated. With all the lines showing, and as you can imagine, this is completely unacceptable. I need to print them as hidden line, as any normal drawing should be. Are there certain export settings I need to check or is there another way of doing this? Thanks
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