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Cole

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Posts posted by Cole

  1. Hi @Amanda McDermott, thanks for your response.

     

    I have my hardscape attributes set 'by style' as you mentioned, but no amount of resource manager style adjustments to the fill settings will remove the fill within the border itself; as far as I can tell, all fill attribute settings - whether 'by style' or 'by instance' - are made to the "field" of the hardscape, and the border itself can only be a solid colour. I have tried all sorts of attribute settings variations, with no success. 

  2. Hi VWX Forum,

     

    I am trying to disable the hardscape border fill that is produced when I create a hardscape object with a border - snipped below for clarity. Ideally my hardscape border would be set to "fill > none" but for whatever reason, I cannot seem to disable this fill and show only the jointing...

     

    Is anyone able to point me in the right direction? 

     

    Many thanks in advance.

    Unwanted Border Fill.png

  3. Hi VWX Forum,

     

    I am attempting to create a Marionette script which can create a multi-coloured unit paving design that is based on an existing image input.

     

    In an ideal world, the final script would construct a defined paving pattern (herringbone, running bond, etc) that is made up of 3 or more paver colours which parametrically locate themselves in the overall pattern based on the colour values of the image input defined.

     

    I understand this can be done with Marionette based on the work shown in this video... https://www.vectorworks.net/en-CA/customer-showcase/artistic-design-with-marionette-in-vectorworks ...however after scouring the forums, I cannot seem to find any guides which would recreate the scripts shown therein. While I use Vectorworks daily, however I am new to Marionette; is anyone here able to provide some guidance, tips or suggestions on how I can go about recreating this script?

     

    Many thanks for your help in advance!

     

    Cole

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