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Alborz

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    Albania
  1. Yes it still happens, probably because for designing a game no one use BIM and they don't care about bringing building elements' data into the game environment, which make sense, so VW don't see any reason to solve this problem. But I think future games, specially simulation games is about data and how we integrate them into the game, so solving these problems to have a seamless workflow from any BIM environment to UE is very important. I also tested with ArchiCAD, the same thing happens.
  2. Hello all I exported my building in Datasmith format in VW for unreal and imported in UE with Datasmith importer, but all of my doors and the frames are horizontal static meshes and I can't rotate them, in the scene everything is ok because UE gives a 90 degree rotation to them automatically,,, is there any way to fix this issue?
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