As an example, I would like to create a gold sphere. My current method to do this is in Vectorscript is:
1) Open resource browser and create a new gold texture
1) Write a script to create a sphere
2) Run the script
3) Select the sphere and manually assign the gold texture to it
I have few textures that I need to use so I can either manually create them or I could create them in script (if possible). However, I have enough parts that I would like to assign the textures in the script.
I would appreciate any help on this.