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dave96

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Posts posted by dave96

  1. Hullo R, thanks for the advice, I threw away my MiniPascal book a long time ago! And, yes, just a little more help would be appreciated:-

    In the script below I get an error 'expected a new factor here' where I have an angle of 45.

    PROCEDURE(Testing);

    PROCEDURE ThatNeverGetsCalled:

    BEGIN

    AngleVar;

    END;

    BEGIN {Testing}

    DSelectAll;

    Rect(0,0,100,200);

    Rotate(45);

    END;

    RUN(Testing);

    It seems to have activated AngleVar although I never called the subprocedure that contains it. Why is that?

    It works OK if I change it to 'Rotate(#45);' Does that mean all numeric angles have to be preceded by'#' when using AngleVar?

    All this is undocumented as far as I can see. The only reference to '#' I can find is under 'Distance-angle mode'.

    Thanks,Dave.

    PS: Do you know why ths board is largely ignored in favour of the mailing list?

  2. At the minimum, the Vectorscript Editor needs colour. If not, make the plug-in file a simple text file capable of being opened directly by BBEdit.

    A tutorial on how to structure large scripts would be a great help to amateur scripters like me. Although the basic information is available it is extremely difficult to start building up know-how and good practice if you have no technical background.

  3. Hello Andy

    I am thinking of replacing Artlantis. Can you get high quality radiosity results?

    Dave

    PS: you say:

    > Imported geometry still has its object axis at 0,0,0, >regardless of where the geometry is located.

    Can you start by exporting just a single cube that's centred on the origin - in order to force a synchronisation of the cinema origin with the VW origin? Then replace that with your proper export?

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