ColbyZ
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Posts posted by ColbyZ
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On 3/24/2023 at 10:50 AM, Hernan said:
We have disabled the adaptive detail adjustment for VW 2023 SP5. It will be investigated further for VW 2024. Sorry for the inconvenience.
Is there any date when this will be available?
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I had something similar happen yesterday. I had just run the newest package update from VW 2023. All the ovals I created rendered as diamond shapes in sheet renders. It didn't matter if I rendered Fast Renderworks, Shaded, or Final Renderworks. I ended up converting the ovals to nurbs and they rendered correctly. Not ideal but I was in a bind to get the project finished.
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2 hours ago, Luis M Ruiz said:
My recommendation is not to add to the scene more light than needed. Turn off global illumination and let the light sources fill the room and adjust their power as needed. When done, if you feel like the rendering is too dark then make use of image effects, that brings the colors and contrast to life.
Thank you for the advice. I will try that.
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1 hour ago, line-weight said:
Looks to me like ambient occlusion is cranked right up - this may be contributing to some of the 'shadow' you see.
I will check that out. Thanks!
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4 minutes ago, Luis M Ruiz said:
Thanks for the reply. I understand the soft shadow settings on lights, my issue seems to be when the light hits an object the shadow cast from the object is too hard if that makes sense. The previous interior example you have is perfect, with the shadows under your chairs being soft and fading out. I am very new to Vectorworks and I am still trying to find my way around.
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On 2/27/2018 at 10:03 AM, Luis M Ruiz said:
I have been trying to learn how to create soft shadows like this for weeks. I.E. the shadows under the chairs… is there a a video anywhere or a file I can dissect to learn how to do this? This is beautiful.
Weird Facetting Behaviour
in Troubleshooting
Posted
Thank you I had no idea you could do this.