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Qetlin

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  1. It's really surprising that this STILL hasn't been addressed. I need to make a symbol of a boring refrigerator be able to take on whatever class attributes it's assigned to. So I'm aware that the symbol of the refrigerator is made up of entities that have their own class assignments, but I need those internal entities to be able to be assigned to "By Class" so that when I plop it down on the Proposed class it looks like its supposed to (black with slightly visible grey slashed lines as a fill) and not boring plain ol' no detail. This same functionality needs to happen when I place the refrigerator symbol on the Demo or Existing classes (so it will take on those class attributes). It is an incredibly tedious pain to constantly have to make triplicate symbols and deal with their own individual internal entities' classes. Someone mentioned that the functionality I'm referring to is inherently built into walls. (my frustration gets bigger learning that this is a thing, but not a thing in all things vectorworks, arghhh)
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