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Kevin Allen

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Posts posted by Kevin Allen

  1. 15 hours ago, Jim Smith said:

    I guess my RW skills need some work. I find it really hard work to light, find & edit textures. I've used the cloud rendering but the issue I find is the lag time between what I've done & what needs to be changed. As I say, I guess I need to work at RW more to improve my renders.

     

    Lighting and texture creation will be key to whatever you do and wherever you render. If you have some familiarity with renderworks and clearly have the program, part there.

     

    I might suggest rather than try to render an entire project, start with simple forms, build textures, render those, see what works, then you can also ask specific question her "How do I make the XX better?"

     

    Same with lighting, the fewer the lights, the better for speed no matter the application. Frankly, a lot can be done with the proper lights properly placed. Avoid the point light.

     

    Look at Renderworks Styles, with and without HDRI illumination, you do not need to start with high quality or FQR. go for speed, test and repeat.

     

    I;'m a Mac user, so I can't speak to mum ion, but Twinmotion requires a lot of computing power. It deliver magnificent work.Moving back and forth between VWX and C4D can be a bit tedious in the early design stages, but you can also use C4D to create textures for VWX.

  2. I don't think you can without doing the math. The scale to dimension sion is only symmetrical. That might be an enhancement request. It's something I often want.

     

    So, you could figure out the exact proportion, but you have to manually so the math.

     

    Depending on how the steps are built, you could use the selection tool in the interactive scaling modes and snap to another 2D object that you've placed just to get the snapping points. Does that make sense?

     

  3. now the sis a photoshop question. Maybe you can attach the image?

     

    When I do this kind of thing, I find or take a decent size photo. It's likely going to need to be a very wide image/crop. It's also possible to build such an image.

     

    Then, assuming you have a 1 level room,, the height of the image and round wall needs to be about 3x, and the width is the interior circumference.

     

    Can you show us what you want to see out the window?

     

  4. IF I UNDERSTAND, you want to see the world outside the bathroom?

     

    Surround the bathroom with a curved wall, and made a plain old 2D image onto the wall. If the bathroom is a stand 8' or so, the wall and image need to be much taller and the curved wall needs to start below floor level.

     

    Or an image background

  5. any file can be sa ver as a template. go to file>save as template

     

    So, some folks have several, I try to keep one with my preferred tool settings. I just save over the old one as I modify. Then when I create a new doc I use the template.

     

    The FP tool preferences opens a dialog and Default Class for the object is a choice from a drop-down menu. I also choose the Standard Hybrid or a custom hybrid so the 2D goes away in renderings. 

     

    I turn the class off on plots, the electricians do not need that info cluttering the drawing, but I want it on m copy of the plot

     

    In the class definition, I have one called LX-FP Objects. I have a color assigned and a text style.

     

    Once set up, I don't even think you need one floating around, save in the template file.

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