andreas Ø

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About andreas Ø

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    Greenhorn
  1. Would it be possible to make a script that makes a solid object invisible for a camera? I do not have the resources to buy C4D, and though it is possible to do the same thing in Blender, I would like to keep it within Vectorworks.
  2. Thanks. The clipcube trick is almost all I needed. The next step for me is to make a daylight simulation movie. The only workaround that I have found is to make a transparent material at 31 % and render it in Open GL. The result is a little too hazy, and it wont work with a proper renderstyle. Any tips on that?
  3. Hi Folks I have had this question in another topic, but realized that it belonged here. So now I will re-ask:-) I am looking for a way to show daylight/sunlight in top view in a house, but as if the roof above was on. I have tried creating a transparent texture that casts a shadow, but it only works in Open GL with transparency set to 31% or more. It will not work when rendered properly. I attach an example of how it shouldn't look...
  4. Hi Folks I am looking for a way to show daylight/sunlight in top view in a house, but as if the roof above was on. I have tried creating a transparent texture that casts a shadow, but it only works in Open GL with transparency set to 31% or more. It will not work when rendered properly. I attach an example of how it shouldn't look...
  5. Hi I have been looking all over for a basic explanation of the different nodes. The description option does not do it for me. Is there a kind of Marionette for Dummies out there? Andreas