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zoomer

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Posts posted by zoomer

  1. I was used to have had Tools like,

    Mesh Cleanup (Meshes) :

    delete, Double Elements, Floating Vertices, Merge, Unify, ...

    and

    Data Cleaning (Solids) :

    finding/select Gaps, Double Elements, Overlappings

    As you write this I realize there is no such Tool in VW.

    So I vote for such a tool in VW.

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  2. I think you have to do take the photos for the Panorama

    + take additional panorama shots with different shutter speeds.

    (I think this is possible by a mirror sphere also)

    The different exposures are needed to get the high range image.

    There are tutorials in the web and (free ?) software to create the

    final HDRI image from the source files.

    If you have a final HDRI it should be possible to include it to the

    background/lighting settings.

  3. There happen strange things with Cameras in Cinema4D now.

    Doesn't depend on Cinema Version, same in R13 and R16.

    It really looks like there is a problem with VW standard setting

    for projection, or switching between orthogonal and perspective

    after using/creating cameras in general.

    Also Cinema tries to get the same render mode set to its views

    as in VW.

    Also Cinema shows VW Crop

    And aside, VW's zoom to elements zooms to cameras, even they

    aren't visible.

  4. Beside a potential bug in 2015,

    if that works better in 2014 ...

    Cinema4D, and so RW, has no physical accurate Render System for Lights,

    like f.e. Modo or VRAY(4C4D) have.

    And a lot depends on correct set material absorption and enough GI bounces.

    Also there are some free Radiosity Engines from Light Source Manufacturers

    that are built to estimate IES lights in rooms.

    (Sorry forgot the name)

  5. In FBX and Cinema Export we get Layers separated as a Locator/Group.

    But Classes get ignored.

    Each part comes in separate in its Layer Group named like this :

    "Mesh CLASSNAME"

    It is possible to divide and group these Parts again by

    Cinemas Level Visibility or Item Search in other Software.

    It is still more tedious to select f.e. all Walls at once as there

    mostly is no alphabetical order.

    Normally in a 3D Viz application only 1 mesh per Class/Layer

    is needed anyway as Faces can be selected and edited that

    way very good.

    Nevertheless it is a pity that the order a user did by grouping

    Geometry into Layers and Classes gets lost.

    So would it be possible to put all Meshes from 1 Class into an

    additional Locator/Group ?

  6. VW 2015 ARCH to Cinema R16 Prime.

    As Prime has no Physical Sky,

    so you get an error message when opening the file.

    Physical Sky is not editable but does work somehow (?)

    Scene is set with a Heliodon and Physical Sky in VW.

    So Deafault Ambient Light is OFF.

    But in Cinema you will get a Ambient Omni Light with 35 %.

    Also you get 2 Infinite Lights, one ON the other OFF (ok).

    Does the second Infinite Light come from the second

    Render Style in Ressources ?

  7. Cameras get corrupt when :

    Setting a Z-value !

    F.e.

    No Story settings for Layers, Building with 3 stories.

    Cameras and targets set to Eye height 1.7 m

    but set a Z=3,0m for the Cameras on second floor.

    Give strange results in VW when editing.

    Gives you orthogonal views in Cinema instead of Camer Perspectives.

  8. I think you have to clean this either in Sketchup or later in VW,

    as you like.

    I prefer to ungroup everything in Sketchup and select by materials

    to redivide geometry f.e. on Layers. (for Visualization)

    Needs some iterations until you get all.

    Sketchup is always a pain.

    Geometry is not very CAD like.

    It looks like you get a complete model but you have a lot of work

    with double faces, holes, one or two point polygons etc.

    In Vectorworks,

    f.e. Convert the unneeded Symbols to group, Purge to get rid of the

    unused Symbols.

    If material loss works as expected - I don't know.

  9. I did order my 2015 upgrade and Select contract today here in Germany

    and I was told that the 1st Service Pack will normally just arrive 2 weeks

    after release.

    But no impatience from my side.

    VW 2015 is astounding stable, not more crashes as with latest 2014.

    So I would prefer to make use the time to get more of the little fixes

    of the new features into the 1st SP.

    :)

  10. Again,

    what I've written above is what I need, the full Feature Version.

    This means 2 additional settings in VW Preferences.

    I don't want to estimate this in UI and user friendly terms.

    What I could live with would be also that orthogonal Views

    will be allways in Orthogonal Mode, in any case,

    and any non-orthogonal Views set by that Preference Setting.

    (Just like the Crop setting assigned to Cameras Views only)

    But for the Render Mode .... I think I would need 2 separate

    Settings.

    Or the standard Top Plane Mode would be cool together with

    the "B" Key,

    but does not work with Meshes as I see. :(

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