In my further thoughts this makes a little more sense. However even if I created 1 how would I trim back the spoke? Is this with and model>add solids or subtract solids?
To me that just seems like a silly way. I would have thought the intersect solids would have worked but it left a hole in the rim rather then subtracting the extra spoke material. To me it should be as simple as triming crossing a line in a standard plan view but it doesnt work that way?