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ChrisW

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Posts posted by ChrisW

  1. Can someone explain to me why the location of my model jumps when switching from top/plan view to top view while in the working plane mode (see below)? When in the active layer plane mode, the model stays put.

    The model is being referenced in using the layer import method. I set up all my viewports on sheet layers and realized a minor mistake in my original model. So, I went back to make the change and consequently, all the viewports I created emptied (the model shifted to the right almost 50 ft). I dug a little deeper to figure out why this would happen and I think it has something to do with the working plane mode as the top/plan and top view produces different results. Any thoughts? Is there a way to prevent this from happening?

    Thanks

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  2. Again, thank you.

    The reason for that is because I have a couple of notes, each listed on every one of my sheet layers: General notes, operation notes, and prototype notes.

    Is there a way to modify this script so that it grabs the information of all the general notes throughout all of my sheet layers?

    This would save a ton of time since I need to generate a worksheet with all of my notes to send out to a translator.

  3. Hi, I'm working with a really large file that contains references to other large files. In a couple of months, I will need to export all of these as 3ds files to the client. What can I do to insure that everything is translated properly?

    How does VW deal with exporting .3ds files that contain multiple design layer viewport references? Do I need to break all the references before exporting the file?

    Would I be better off bringing my file into cinema4D then exporting as 3ds? Can cinema 4d handle referenced files?

    Thanks,

    Chris

  4. I'm looking for someone to write up a script that generates orthographic viewports from a referenced 3D model onto a new sheet layer. Specifically plan, front elevation and an axo view. These views would have to be taken off of the set working plane and just like any viewport, would have the option to turn on/off DLs and classes. Would anyone here be interested in this project or know of anyone that would be?

    If you are, please email/PM me a quote with an estimated time frame.

    Thanks,

    Chris

  5. I've recently upgraded from VW 12 fundamentals to VW 2010 Architect. All my plug-ins transferred in perfectly except for the ones containing chinese characters. Specifically my title block and title line marker.

    The title line marker was set up so that I could select from a list of english text from my object info pallet which would then automatically translate into chinese characters on the title line marker. Once brought into 2010, I am no longer able to make any changes in the object info palette - including sections containing only english. See image below.

    The title block is set up so that I can set the scale, date, exhibit all in the object info palette.The plug in works fine in 2010 but the chinese characters turn into random rectangles (see image below). I should also mention that this plug in is linked to a txt file which contains the exhibit list. The chinese characters were coped in from MS word to text edit in order to generate the chinese encryption (see image below). At least in 12.5, once the encryption was brought back into VW, it would convert back into chinese characters.

    I've attached a screenshot of what these symbols look like in 12.5. Any help would be greatly appreciated.

    Thanks,

    Chris

    2010_titlelinemkr.jpg

    2010_title_blocks.jpg

    txtfile.jpg

    VW12.jpg

  6. How would I go about creating curved perforated walls in VW (see example below)? Creating straight perforated walls is easy enough but I am unable to edit the wall curvature after I've used the subtract solids tool. These shapes were created in formz using the bend-curve tool then applying a thickness to the surface. Does VW have an equivalent tool or is there another way of approaching this?

    Thanks,

    Chris

    picture2q.png

  7. In your "Front View," I would like to be able to pull a dimension off of that circle at the top. When not viewed orthographically, as in the tilted cylinders, I would find other ways to dimension them, probably via notes or specific details where I would be able to dimension it appropriately. The end user is the fabricator who will get a hard copy or a PDF of the drawing. They, and I would really find it useful to be able to put a radial dimension on something like this:

    123zv.jpg

  8. This problem also occurs when using the radial dimension tool on a fillet edge.

    To answer your question, I'm a designer and many times I'll create my objects in 3D. Then I'll use viewports to set the orthographic views in the sheet layer. From the sheet layer, I dimension these views for fabrication purposes. Examples include, dimensioning chair posts, artifact cases with fillet edges, columns, etc. It just seems very cumbersome to have to redraw a circle, use the radial dimension tool, ungroup, then delete the circle every time I dimension an object in a sheet layer. It would be nice to be able to pull a radial dimension from these orthographic (plan, elevation, section) views without having to redraw the objects.

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