Kristen Posted January 25, 2002 Share Posted January 25, 2002 I am trying to render an overhead perspective of a room, but my floor does not show up entirely -- only about half of the floor shows up. (I've tried using actual floors, extruded polygons, and 3d polygons, both with and without texture). It shows up perfectly in isometric views, or in perspectives taken from eye-level. It also looks fine using QuickDraw, but I'd like to be able to use LightWorks RayMaker. This problem is consistent in all drawings I've tried. Has anyone else solved this? Quote Link to comment
mike46 Posted February 14, 2002 Share Posted February 14, 2002 Hi I havn't seen that particular problem but it could be a lighting problem .possably a wall shadow? mike Quote Link to comment
Guest Posted February 14, 2002 Share Posted February 14, 2002 I've seen this in RayMaker with perspective view only. I've seen a few instances of it in VW 9 using Final Quality RW also. I think it has something to do with anti-aliasing. If you want to send a file in to tech@nemetschek.net we can take a look at the file and see what is going on. If it is a problem with the render, we can inquire with the engineers to find the exact problem. Quote Link to comment
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