Kaare Baekgaard Posted November 1, 2021 Share Posted November 1, 2021 (edited) Mapping textures using "Auto Align Plane" with "Follow longest edge" should follow the longest edge. It fails to do so when the object is filleted - in the fillet the texture is often at a 90° angle to the longest edge for some reason. This makes a difference when you do a closeup of a board with filleted edges and an image-based wood texture. "Follow longest edge" should follow the longest edge – universally for the entire object. This is probably a simple error in the coding, so please fix it. Edited November 1, 2021 by Kaare Baekgaard error 2 Quote Link to comment
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Kaare Baekgaard
Mapping textures using "Auto Align Plane" with "Follow longest edge" should follow the longest edge.
It fails to do so when the object is filleted - in the fillet the texture is often at a 90° angle to the longest edge for some reason.
This makes a difference when you do a closeup of a board with filleted edges and an image-based wood texture.
"Follow longest edge" should follow the longest edge – universally for the entire object.
This is probably a simple error in the coding, so please fix it.
Edited by Kaare Baekgaarderror
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