With 2016 we've lost the Z coordinate field in the OIP for the DTM. Presumably NNA wanted to discourage users from modifying the DTM heights by just moving the whole thing vertically. However, you still CAN move it on the Z axis, only now there's no easy way to tell whether this has happened accidentally!
We've always made a practice of keeping our DTMs at 0,0,0, so we know that they're where they're supposed to be – now that no longer works.
What would be really great is if the DTM could be locked in place, the way design layer viewports can, then we wouldn't have to sweat this issue. And if the DTM can be moved vertically, then we should be able to see its Z coordinate.
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Markus Barrera-Kolb
With 2016 we've lost the Z coordinate field in the OIP for the DTM. Presumably NNA wanted to discourage users from modifying the DTM heights by just moving the whole thing vertically. However, you still CAN move it on the Z axis, only now there's no easy way to tell whether this has happened accidentally!
We've always made a practice of keeping our DTMs at 0,0,0, so we know that they're where they're supposed to be – now that no longer works.
What would be really great is if the DTM could be locked in place, the way design layer viewports can, then we wouldn't have to sweat this issue. And if the DTM can be moved vertically, then we should be able to see its Z coordinate.
Cheers,
Markus
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