niceworkdude Posted October 16, 2008 Share Posted October 16, 2008 Does anyone know how to avoid major triangulation when exporting a 3D file from Vectorworks 2008 to Cinema 4D 10.5? The triangulation increases the number of polygons unnecessarily. At the moment I have to go through the C4D file untriangulating everything and it takes so long! Thank you. Quote Link to comment
G_Hannigan Posted October 16, 2008 Share Posted October 16, 2008 The VW Exchange Plug-in. I don't know if you can still buy it now that R11 is out. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.