Jump to content
  • 0

render works map type on pillar


azizg

Question

1 answer to this question

Recommended Posts

  • 0

Yes, that is a flaw. Same goes for Floor objects. They render textures on the top and bottom surfaces, but not on the sides.

Also: If you accidentally ungroup a floor or pillar object, it looses its 3D information, and becomes 2D. This is bound to happen from time to time, so it would be nice, if this was not a part of their behavior.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...