My absolute biggest need is an easier way to make walls rise to meet a non-linear roof. I design domes, so the exterior will be some compound curve shape. Interior walls are sometimes built right up to the dome. When designing this, I have to make the wall as tall as the dome, then 3D section each wall plane and point by point, 3D Reshape each wall top to fit the curve. This takes next to forever, and literally doubles the time to do a design. Either having walls fit a NURBS curve, or allowing symbols (sinks, doors, etc) to behave the same way in a pseudo-wall created with extrudes and NURBS as they do in a real wall would be a huge step forward.
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My absolute biggest need is an easier way to make walls rise to meet a non-linear roof. I design domes, so the exterior will be some compound curve shape. Interior walls are sometimes built right up to the dome. When designing this, I have to make the wall as tall as the dome, then 3D section each wall plane and point by point, 3D Reshape each wall top to fit the curve. This takes next to forever, and literally doubles the time to do a design. Either having walls fit a NURBS curve, or allowing symbols (sinks, doors, etc) to behave the same way in a pseudo-wall created with extrudes and NURBS as they do in a real wall would be a huge step forward.
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