I've been using the hardscape tool for a while and while I think it is already good I think a major improvement would be to allow the use of more than one different border type per hardscape. For example when we're designing footpaths the front edge usually has a 125mm width kerb, and the back would most likely be something different such as a 50mm width concrete edging unit. The screenshot bleow shows how this would look:
Our work around is to create 2 hardcapes to achieve this at the moment, with a joint hidden in the centre of the overall shape as you can see below:
The problem with this is that when we start to think about these sites in 3D we have many more hardscapes than we could have depending on how many different edges the particular surface requires. If we could assign a border type (A, B, C...etc) to each segment of the boundary then we could work with a single hardscape that we could more easily control the 3D levels within.
Following on from this it would also be amazing if it were possible to assign a profile style to borders that would be generated in 3D. Then when a section was cut through them we would already be able to see the profile of the particular border / edge and its fixing detail (usually a concrete bed and haunch) in the section viewport.
My other thought on editing hardscape boundaries is that when we use the add or clip surface tools on them the edit line segments (and some random other ones) forget their border setting and switch back on again. This creates a lot of work reassigning the borders correctly again.
Hope that makes sense, if I've missed any features that already exist to let me do this with one hardscape it would be great to hear about them!
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
BCALJames
I've been using the hardscape tool for a while and while I think it is already good I think a major improvement would be to allow the use of more than one different border type per hardscape. For example when we're designing footpaths the front edge usually has a 125mm width kerb, and the back would most likely be something different such as a 50mm width concrete edging unit. The screenshot bleow shows how this would look:
Our work around is to create 2 hardcapes to achieve this at the moment, with a joint hidden in the centre of the overall shape as you can see below:
The problem with this is that when we start to think about these sites in 3D we have many more hardscapes than we could have depending on how many different edges the particular surface requires. If we could assign a border type (A, B, C...etc) to each segment of the boundary then we could work with a single hardscape that we could more easily control the 3D levels within.
Following on from this it would also be amazing if it were possible to assign a profile style to borders that would be generated in 3D. Then when a section was cut through them we would already be able to see the profile of the particular border / edge and its fixing detail (usually a concrete bed and haunch) in the section viewport.
My other thought on editing hardscape boundaries is that when we use the add or clip surface tools on them the edit line segments (and some random other ones) forget their border setting and switch back on again. This creates a lot of work reassigning the borders correctly again.
Hope that makes sense, if I've missed any features that already exist to let me do this with one hardscape it would be great to hear about them!
Link to comment
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.