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Showing results for tags 'wall detail'.
If you're updating an existing file to use the new Wall Closure feature in v2022 to wrap components instead of the Wall Detail feature, don't deactivate Wall Detail, just set it to 0. This way if you want to go back to using Wall Detail it will remember where you dragged the wrapped component to. If you deactivate and reactivate Wall Detail you'll need to re-drag all the wrapped components to where you had them.
For a while now we've had the ability to return wall components at either side of a Window object in a Wall. Which is great. The problem is that it's only in 2D, in Top Plan view. I think it's well past the time that this should also work in 3D (including separate control of the window head). This is of critical importance for us. Apart from just not showing in 3D it also causes problems for things like Section Viewports. Without 3D returns we end up having to add masks to our Section Viewports to hide the wall components that shouldn't be showing. Pretty anachronistic for where Vectorworks is these days. Here's an example of Interior and Exterior Window Detail component returns in plan view, which is great: But these returns don't show in 3D: This is how our Section Viewport ends up looking: And this is roughly what we'd expect it to look like: See also: https://forum.vectorworks.net/index.php?/topic/64381-window-and-door-tool-maturity/