Jump to content

Search the Community

Showing results for tags 'lit fog'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Roadmap
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
    • Forum Feedback
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Vision and Previsualization
    • Braceworks
    • ConnectCAD
    • Energos
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • AI Visualizer
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
    • Data Tags
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design

Calendars

  • In-Person Training - US
  • In-Person Training - UK
  • Coffee Breaks
  • Essentials Seminars
  • Webinars
  • Community Groups

Categories

  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs

Categories

  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Occupation


Homepage


Hobbies


Location


Skype

Found 1 result

  1. Apologies for the double post. I had posted this in entertainment but I should have posted it here instead. Hi all, for the life of me I can't figure out why lit fog is not working for me. - Background has lit fog engaged at 20% with smooth consistency - Background is assigned to the Render Style set for Redshift type - indirect lighting set as exterior 1 bounce for faster test renders - Lighting is set as Ambient Lighting 5% - Ambient occlusion on at 50% strength at 4' - shadows are engaged - textures are engaged - colors are engaged - denoise and camera effects not turned on - all of my lights right now are Spotlight objects - via the Edit Light menu - lights are all set to cast shadows, lights all set for soft shadows, lights all set for lit fog, not using emitter but just using the regular brightness, falloff set to smooth I can see the beams in the fog in OpenGL but they won't render in Redshift. I am at a total loss, but I must be doing something wrong somewhere. Thoughts? Thanks all.
×
×
  • Create New...