Was not sure into which sub forum to put that thread (modeling, architecture, rendering).
Whatever the reason was for that project, like bringing hidden modeling tools like surface arrays
backt into our minds, I think that is the most aesthetically pleasing VW project in so far.
In terms of underlaying architecture, rendering and to carry an overview of VW tool set.
I have some more questions about that project :
@Luis M Ruiz:
In the video it looks like you are modeling in a kind of freehand way without numeric input, just by proportions.
Was that the case or were there any dimensions laying under that we just do not see in the video.
could you please elaborate on this and what were your sources like plans or photos ?
And could you go a bit more in detail about your material and render settings ?